TranslateToRef() questions and problems

Post » Thu Jan 24, 2013 2:56 pm

At the moment I've got a ship that travels in real time from Solitude to Dawnstar, using markers as waypoints, and TranslateToRef to travel between them, but there are some problems, and I'd like to know if there are solutions.
If I'm too far away from the ship, it won't move to the next waypoint. Evidently the function only seems to work when I'm in the same or surrounding cells, but is there a way around this? Ideally I'd like the player to be able to see the ship travelling to Dawnstar at any given time, even if they haven't loaded solitude's cells.
Also, whenever the ship crosses over into a new cell, it flickers out and then back in. Again, a problem I'd like to fix.
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Amiee Kent
 
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