- Surviving encounters give a minor exp % bonus, surviving chained encounters (Less than 5-20 sec pauses between enemies) will make it possible to keep sustaining and expanding on the % bonus. With this I can see a problem with bots which probably can make optimized paths for farming exp and so on, but that problem I think almost any MMO has, and a good detection system to find bots is usually what will stop these kind of issues.
- Possibly the same as above just with cash.
- There could be items only gain-able by surviving for a good amount of time, that could be used at a vendor for gear, fun items and so on.
Edit: Btw been on the forums for years, I guess just as a lurker for the most of the time.