Problems with Custom Worldspace - yet again

Post » Sun Jan 27, 2013 8:09 am

Hello

I am currently creating a custom heightmap for my custom worldspace. It is turning out rather nice since I have been using GeoControl2. The problem I am facing is when I load it into Skyrim to test it with LOD to get an idea of how it really looks - the edges are completely cut off when I look at the map in Skyrim and when I go the the edge of the map in game.

I am using a 4096x4096 sized map and it seems that a good portion of the sides of the map are removed. I made an island and the ocean part is gone. It is almost reduced to the size of 2048x2048 - give or take some size. I am using the TESAnnwyn command - TESAnnwyn.exe -i Skyrim -p 1 -b 16 -d 4096x4096 -x -64 -y -64 -h -22192 -w NameOfWorldspace YourImage.raw

I am following Hoddminir's tutorial on how to do everything and it renders just fine in game except for losing some of the map. And I use Alexander's tutorial for the LOD.

Has anyone else come across this problem? I am not sure what I am doing wrong.

Many thanks in advance for any advice given.
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