This is a playstyle I just thought of and wanted to share

Post » Sun Feb 03, 2013 8:41 pm

Okay, if you are tired of the bulletsponge effect, both for you and your enemies, and don't have the luxury of mods to fix it? It's very immersion breaking to me, so, what I think would combat this is to play on novice, but never upgrade your health (I'll allow armor and enchants to be fair). By the end game, everything would be dying in one hit, so it feels like you are actually a badass who stormed a bandit keep by yourself.
User avatar
Cassie Boyle
 
Posts: 3468
Joined: Sun Nov 05, 2006 9:33 am

Post » Sun Feb 03, 2013 8:29 pm

ufff but the problem would be those damn draugr deathlords or the plungers and them, I always play on Master and they sometimes kill me with one hit, your idea sounds fun but hard as hell ><
User avatar
Pete Schmitzer
 
Posts: 3387
Joined: Fri Sep 14, 2007 8:20 am

Post » Sun Feb 03, 2013 9:54 pm

ufff but the problem would be those damn draugr deathlords or the plungers and them, I always play on Master and they sometimes kill me with one hit, your idea sounds fun but hard as hell ><

Yes, but the tradeoff is that you'd kill them in 4x fewer hits as well.
User avatar
Lizbeth Ruiz
 
Posts: 3358
Joined: Fri Aug 24, 2007 1:35 pm

Post » Mon Feb 04, 2013 12:39 am

ufff but the problem would be those damn draugr deathlords or the plungers and them, I always play on Master and they sometimes kill me with one hit
Well, but that's probably why he wants to play on Novice though.
User avatar
meg knight
 
Posts: 3463
Joined: Wed Nov 29, 2006 4:20 am

Post » Sun Feb 03, 2013 1:13 pm

ufff but the problem would be those damn draugr deathlords or the plungers and them, I always play on Master and they sometimes kill me with one hit, your idea sounds fun but hard as hell ><

Also, under your idea, you die in one hit, under my idea, you also die in one hit, but you do 4x more damage, so wouldn't it be easier
User avatar
brandon frier
 
Posts: 3422
Joined: Wed Oct 17, 2007 8:47 pm

Post » Sun Feb 03, 2013 9:03 am

Also, under your idea, you die in one hit, under my idea, you also die in one hit, but you do 4x more damage, so wouldn't it be easier

I guess, but I think I'd have to restrict myself using smithing and alchemy, right now my main chara is a nord warrior, 2H weapon, armour rationg of 300 I think, and the Greatsword he uses has a base of 176 damage, which makes the Master difficulty a little easy, as I can only find a few enemies worth fearing unless they attack me en mass. I think I will try your idea with a new one soon.
User avatar
CArlos BArrera
 
Posts: 3470
Joined: Wed Nov 21, 2007 3:26 am

Post » Sun Feb 03, 2013 7:40 pm

I guess, but I think I'd have to restrict myself using smithing and alchemy, right now my main chara is a nord warrior, 2H weapon, armour rationg of 300 I think, and the Greatsword he uses has a base of 176 damage, which makes the Master difficulty a little easy, as I can only find a few enemies worth fearing unless they attack me en mass. I think I will try your idea with a new one soon.

Please, tell me about it (I've been busy recently and can't be bothered) However, I imagine the beginning would be really easy, but it would keep getting harder and harder as you level up.
User avatar
Soraya Davy
 
Posts: 3377
Joined: Sat Aug 05, 2006 10:53 pm


Return to V - Skyrim