» Mon Feb 04, 2013 5:01 am
It is probably possible one day, but for the moment no.
Example: SKSE has extended the Weapon Script with functions to get Base Damage.
There is probably a work-around, if your willing to parse every mod that contains new Ammo to generate CSV file (Probably best to do the Top-10 Ammo Mods that are popular)
Format: EDID;FormID;Damage
And parse the CSV file to generate GetFormFromFile(FormID,PluginName) as Ammo
Its really a complex step, not sure if i have time to explain or come up with a sample module atm