How to have made DB's Main Questline Better.

Post » Mon Feb 04, 2013 2:47 am

1. Cut down on Hermaeus Mora.
2. Get the Greybeards/Paarthurnax/the Blades involved.
3. Develop the story more on that.

Doesn't that seem like a better idea? I mean, the Blades and Paarthurnax would certainly know a thing or two about Miraak. It'd make the story feel more about dragons/the Dragonborn in this respect.
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Josh Trembly
 
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Post » Mon Feb 04, 2013 6:46 pm

1. Cut down on Hermaeus Mora.
2. Get the Greybeards/Paarthurnax/the Blades involved.
3. Develop the story more on that.

Doesn't that seem like a better idea? I mean, the Blades and Paarthurnax would certainly know a thing or two about Miraak. It'd make the story feel more about dragons/the Dragonborn in this respect.

im not so sure that the blades or greybeards would have known about miraak although it stands to reason that paarthurnax could have some knowledge of him
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des lynam
 
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Post » Mon Feb 04, 2013 12:49 pm

1. Cut down on Hermaeus Mora.
2. Get the Greybeards/Paarthurnax/the Blades involved.
3. Develop the story more on that.

Doesn't that seem like a better idea? I mean, the Blades and Paarthurnax would certainly know a thing or two about Miraak. It'd make the story feel more about dragons/the Dragonborn in this respect.

1. Why? He was the most interesting thing about the MQ
2. Had my fill of them in the main game, and having to climb that damn mountain
3. So no I guess.
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The Time Car
 
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Post » Mon Feb 04, 2013 6:20 am

im not so sure that the blades or greybeards would have known about miraak although it stands to reason that paarthurnax could have some knowledge of him
Well the Greybeards have more knowledge than anyone on "The Way of the Voice", and seeing as Miraak uses "The Voice", it stands to say they should have some insight. The Blades know enough about dragons and their history to know about Paarthurnax and stuff about the Dragonborn, so they'd definitely know about them.

1. Why? He was the most interesting thing about the MQ
2. Had my fill of them in the main game, and having to climb that damn mountain
3. So no I guess.
1. Yes, but the DLC is called "Dragonborn" and should therefore focus more on Miraak. Not to say that Hermaeus Mora wasn't interesting, it's just out of place.
2. Fast Travel?
3. Well, to each his own opinion.
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Matt Bigelow
 
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Post » Mon Feb 04, 2013 2:30 pm

1. Why? he's fantastic and hasnt been expanded on much before.
2. Not everyone has spared paarthunax, the greybeards will hate you if youve killed him, and it is unlikely the blades know much about him.
3. see above.
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Chantelle Walker
 
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Post » Mon Feb 04, 2013 3:55 am

1. Cut down on Hermaeus Mora.
2. Get the Greybeards/Paarthurnax/the Blades involved.
3. Develop the story more on that.
1. I would prefer to keep Mora as he is. Although adding more Miraak to balance it out would've been nice.
2. I can't see the human Greybeards knowing about Miraak. Paarthurnax would though.
If Neloth knows about Miraak, I think it's safe to assume that the Blades would have information on him. Unfortunately, the most likely reason we didn't get new dialog with these characters is because they all have unique and expensive voice actors that Bethesda didn't want to rehire for such a minor part.
3. Sure.
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Tanya Parra
 
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Post » Mon Feb 04, 2013 1:11 pm


Well the Greybeards have more knowledge than anyone on "The Way of the Voice", and seeing as Miraak uses "The Voice", it stands to say they should have some insight. The Blades know enough about dragons and their history to know about Paarthurnax and stuff about the Dragonborn, so they'd definitely know about them.

miraak may use the voice but the way of the voice is something completely different and almost religious which miraak would have no use for, and the blades descend from the akaviri dragon guard who first learned about the dragonborn when they encountered remen cyrodil who being a dragon blood emporor would have no clue about the 'Nordic' variation of it we play as in skyrim as they are two completely different things IMO
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Nina Mccormick
 
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Post » Mon Feb 04, 2013 6:30 am

It would have been easy for anyone to start the quest. The Greybeards or Blades could have said they heard a legend. Heck the could have said the Jarl of Winterhold heard a legend (that guy needs something to do in the game besides complain). That could have lead to a quest to find the lost legend and then the cultist attack because you were "getting too close".

I was cool with HM. Did not care for the ending but I did not mind his involvement. I would have liked more info on Miraak's history, especially how he was defeated and rescued by HM. Maybe a flashback to the great battle with the dragons and dragon priests he fought. Maybe we play as him in an losing battle then we get to hear the deal him makes with HM.

Guess I wished the MQ was longer.
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Austin England
 
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Post » Mon Feb 04, 2013 6:05 am

1) More Miraak...they could have made the first part of the story ( when we investigate about Miraak) longer...adding the need to find some clues about him in books about the Merethic Era, discovering about the Temple and then heading back to Solstheim to ask about it then find its ruins...
2) Integrating the quest about Valhok's tomb in the main quest....it could've served the purpose to know about his first defeat, his jailing and his escape into Apocrypha....having some sort of dialogue with Valhok would have been COOL
3) A dialogue with Miraak at the end....something like the one we got with Dagoth Ur in Morrowind...
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Nancy RIP
 
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Post » Mon Feb 04, 2013 2:37 pm

It would have been easy for anyone to start the quest. The Greybeards or Blades could have said they heard a legend. Heck the could have said the Jarl of Winterhold heard a legend (that guy needs something to do in the game besides complain). That could have lead to a quest to find the lost legend and then the cultist attack because you were "getting too close".

I was cool with HM. Did not care for the ending but I did not mind his involvement. I would have liked more info on Miraak's history, especially how he was defeated and rescued by HM. Maybe a flashback to the great battle with the dragons and dragon priests he fought. Maybe we play as him in an losing battle then we get to hear the deal him makes with HM.

Guess I wished the MQ was longer.

I get what your saying but it would have felt so strange the grey beards or blades summoning you by courier or whatever to say oh by the way we heard this legend about the first dragonborn and we're only jst now remembering to tell you even though we've known you for years and known about this even longer. not criticising I like the idea better than cultists randomly attacking you as soon as you're officially anounced as dragonborn it just would have seemed a little off and immersion breakin to me
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Emma
 
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Post » Mon Feb 04, 2013 3:22 pm

I dislike all of your ideas.. The greybeards and blades are in the middle of a dragon war, And they would travel to help defeat a Dragonborn that you can defeat.


I don't mind Hermaeous Mora.... You seem to be a Divine Priest

Develop what story? You mean the sidequests I'm in.
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Wayne Cole
 
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Post » Mon Feb 04, 2013 11:12 am

I'm fine with the DLC being so separate from the vanilla game. Dawnguard had us criss-crossing the main storyline in various intervals(such as obtaining the dragon elder scroll) and was pretty cluttered as is. Shoe-horn the Dragonborn DLC story into it and it would have been a mess of ret-conning and rewrites.

No thank you.
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Damned_Queen
 
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Post » Mon Feb 04, 2013 9:20 am

I get what your saying but it would have felt so strange the grey beards or blades summoning you by courier or whatever to say oh by the way we heard this legend about the first dragonborn and we're only jst now remembering to tell you even though we've known you for years and known about this even longer. not criticising I like the idea better than cultists randomly attacking you as soon as you're officially anounced as dragonborn it just would have seemed a little off and immersion breakin to me

I do see what you are saying. But what if Elbern found a new ruin with a word wall with a new prophecy about the great betrayal of Miraak. It would give a chance to give some background as well as give natural feeling quests to lengthen the Main Quest.
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tegan fiamengo
 
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Post » Mon Feb 04, 2013 6:57 am



I do see what you are saying. But what if Elbern found a new ruin with a word wall with a new prophecy about the great betrayal of Miraak. It would give a chance to give some background as well as give natural feeling quests to lengthen the Main Quest.

I think I get where you're going with it like a tip from a blade contact on solstheim saying about a new ruin or about strange things happenin on solstheim he investigates ad reports back to you about miraak and him being dragonborn and if you refused to kill paarthurnax he threatens to side with him (and finds its really better the devil you know than the devil you don't) leading to a verry interesting undertone to the quest and possibly a revelation from esbern and delphine about you and their true mission/role when a db is in play so to speak (sorry if I took your idea and ran too far away with it really liked the idea and it got my creative side going lol)
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Isaiah Burdeau
 
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Post » Mon Feb 04, 2013 11:58 am

Honestly to make the main quest better for me would have been a couple more quests really showing just how bad the main villain is. I didn't feel an urgency to kill him and any real connection good or bad with him. I really like the dlc, lots of really good side quests and one of my favorite characters so far ( a certain mage living in a mushroom).
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Matt Terry
 
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Post » Mon Feb 04, 2013 2:28 pm

I think I get where you're going with it like a tip from a blade contact on solstheim saying about a new ruin or about strange things happenin on solstheim he investigates ad reports back to you about miraak and him being dragonborn and if you refused to kill paarthurnax he threatens to side with him (and finds its really better the devil you know than the devil you don't) leading to a verry interesting undertone to the quest and possibly a revelation from esbern and delphine about you and their true mission/role when a db is in play so to speak (sorry if I took your idea and ran too far away with it really liked the idea and it got my creative side going lol)

No worries. I like it. In fact Beth should be listening to us about plots for future content ;)
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Da Missz
 
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Post » Mon Feb 04, 2013 6:41 pm

The only things I would have done would be to expand on the cultists and expand on Miraak in general. Besides that I thought it was pretty good. Short, but sweet.
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Brian Newman
 
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Post » Mon Feb 04, 2013 4:31 pm



No worries. I like it. In fact Beth should be listening to us about plots for future content ;)

maybe we should start a petition. or bake cookies everyone listens to cookies lol. on a serious not tho they just seem to get to the point too quickly am hour in the MQ you're the dragonborn if you sides with harkon in DG all you had to do is brig serana bak and he makes you a vampire lord nI trust problems and now with DBthe second you enter a city after being named dragonborn your attacked by miraak's cultists for apparently no reason at all other than being the false dragonborn as if there's only aloud to be one
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Emma-Jane Merrin
 
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Post » Mon Feb 04, 2013 7:41 am

maybe we should start a petition. or bake cookies everyone listens to cookies lol. on a serious not tho they just seem to get to the point too quickly am hour in the MQ you're the dragonborn if you sides with harkon in DG all you had to do is brig serana bak and he makes you a vampire lord nI trust problems and now with DBthe second you enter a city after being named dragonborn your attacked by miraak's cultists for apparently no reason at all other than being the false dragonborn as if there's only aloud to be one

I totally agree. In regards to Miraak, I feel like we walked in to a mystery movie half way through.
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Davorah Katz
 
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Post » Mon Feb 04, 2013 11:20 am

I just wish they would've made more of an effort to have Miraak actually involved in the story, not just villagers all talking about how bad he is. He's got, what, 6 lines of dialogue (I'm exaggerating) before you get to the final fight?

The fact that he's trapped in Apocrypha just makes him look even weaker. He's a looming threat that never leaves the background of the story; he is literally trapped in the background of another realm of existence. Not much of an urgent threat if you ask me.

You can even get the Bend Will shout without even doing the main story. So really, you can just come along and foil his plans (get the shout and free the stones) without ever actually interacting with the guy.

The worst, most horrid example of his power I've witnessed, pre-boss fight, was when he popped up and stole a dragon soul from me after a fresh dragon kill. That's not villainy, that's annoyance.

Miraak is the Darth Maul of TES; looks mean, shows up for 2 mean fights, talks a little and is gone before you ever really are bothered by him.
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Kit Marsden
 
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Post » Mon Feb 04, 2013 5:31 am



I totally agree. In regards to Miraak, I feel like we walked in to a mystery movie half way through.

you're not that far from the truth, let's put it chronologically
1.miraak gets trapped in apocrypha during I presume the merythic era during the dragon war.

2.in 4E 202 (aprox) he somehow manages to brainwash some people on solstheim to do his bidding i.e unblocking his temple and messing with the all maker stones.

3.cultist arrive to kill you 'the false dragon born' in the name of miraak and you the travel to solstheim to see what's up.

4.you get to solstheim ad find out that good old herma mora is behind it all again with no explanation other than just because and miraak's is power hungry

5.after a bit of travelling and talkin to a 'wizard' who lives in a mushroom you travel to a deadric realm herma mora demands you help him and you get a skaal shaman killed before fighting miraak and getting your kill stolen by herma mora himself :(
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Sammie LM
 
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Post » Mon Feb 04, 2013 3:31 pm

I felt like the main quest was really short. There needed to be more filler quests. Not to say they needed to be useless or boring to extend it, but more development with the story. Not only that but we should have had more time getting to hate Miraak. I didn't really feel like he was my enemy, more face time was needed.
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Chrissie Pillinger
 
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