Kill moves in Dragonborn

Post » Mon Feb 04, 2013 3:39 pm

If I recall correctly PC users managed to find some of Dragonborn's files in Patch 1.8. One of these files contained the words Rip Heart Out and seemed to be some kind of new kill move.

But since I haven't heard anything about a new kill move like this, I would like to ask if anyone on these boards has actually seen the animation in action.
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Kaylee Campbell
 
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Post » Mon Feb 04, 2013 6:34 am

Its part of a quest, a unique move done to a specific unique npc after they are knocked to their knees ( essential npc style).
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Nauty
 
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Post » Mon Feb 04, 2013 9:25 pm

Okay, thanks for the information, that's all I needed to know.
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Kate Schofield
 
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Post » Mon Feb 04, 2013 1:42 pm

Its part of a quest, a unique move done to a specific unique npc after they are knocked to their knees ( essential npc style).

Wait what?? :blink: I'm pretty sure I've done everything there is to do in Dragonborn and I never once seen any animation where someone had their heart ripped out. Care to elaborate a little more, give a clue or two?
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Ashley Clifft
 
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Post » Mon Feb 04, 2013 11:18 am

it happens at the end of the fight with neloth's(sp?) ex assisstant. it is very easy to miss because if you attack before seeing the button prompt to do the move, you will just kill the assissant and miss the heart pulling death animation thingy...
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Danial Zachery
 
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Post » Mon Feb 04, 2013 7:34 pm

There a video of this? Sounds intriguing.
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Stacy Hope
 
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Post » Mon Feb 04, 2013 5:33 pm

it happens at the end of the fight with neloth's(sp?) ex assisstant. it is very easy to miss because if you attack before seeing the button prompt to do the move, you will just kill the assissant and miss the heart pulling death animation thingy...

Ahhh I see, must have missed that the first time round, I'll know to watch for it next time. Thanks :tops:
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josie treuberg
 
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Post » Mon Feb 04, 2013 4:35 pm

The riekling kill animations are just...great.
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Big mike
 
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Post » Mon Feb 04, 2013 10:14 pm

The riekling kill animations are just...great.

I would agree if the damn camera would stay in a good position!!! Every time I manage to get a kill cam on a Riekling the stupid camera moves to a position that totally ruins the kill cam, all I get is a shot of the Riekling's stomach and my knees..... :down:
The way that Ash spawn disintegrate back into ash when you score a kill cam on them is also pretty neat :D
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Skrapp Stephens
 
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