Have we got any information on consumables? Will alchemy definitely be in the game? Tbh id like to see cooking as a main skill, where food plays a more important aspect rather than just potions.
Yeah, I'd actually like that. Since its a resource-based gameplay stamina, health and magicka consumables would be nice as long as you can't spam them. Even craftable poison would be cool!
In an interview it was mentioned there is a hot key [R] for consumables, but only potions were mentioned as exampel. But I'm optimistic about food and such things.