Event onEffectStart(actor akTarget, actor akCaster)
if akTarget == game.GetPlayer()
Utility.SetINIInt("fDefaultFOV:General", 12)
endif
EndEvent
Event onEffectFinish(actor akTarget, actor akCaster)
if akTarget == game.GetPlayer()
Utility.SetINIInt("fDefaultFOV:General", 65)
endif
endEvent
i will apreciatte the help