I have my npc placed in a cell, and the npc won't open the conversation with me. I feel like I'm probably missing something stupid but I can't figure it out. I have the dialogue view set up with custom voice over and lip file. I don't know if that's part of it or not.
I walk up to him, press E, nothing happens. He has a new "Voice type" so doesn't say anything normally, but the dialogue won't open. I tried removing the conditions I have for the branch, but that had no effect.
Is there something I could have overlooked?