But for now, every MMO I have played has been terrible. I've played some of the big name games such as WoW, Tera, Guild Wars 1 and 2, Dark Age of Camelot, Warhammer, etc. You're doing the same monotonous thing over and over in each of those games I've listed: Leveling is long and drawn out; You're hitting the same hotkeys every other player is hitting; NPCs are lifeless. The same quests are strewn about the above games, albeit in different forms. I have no opinion on other MMO mechanics like crafting or PvP, as I have never really been interested in either of those.
One thing I can't stand above all those things I listed is that MMOs are complete #&*% at telling you a story. Arenanet had it right in the form of those cutscenes and branching paths, but your connection to the world and lore completely died out once you hit 80.
Yes, I've been spoiled by single-player games and I'm somewhat insulted by the fact that my all-time favorite series of epic, mythopoetic games is going to be sullied and tainted by being warped into yet another MMO. I have no doubt that one anyone reading this will say that MMO's can't have an epic, single player quality to them due to the amount of players and other mechanics. Why the hell not? Are MMO devs only capable of writing mind-numbingly terrible missions? I think as a developer, you should rise above the rabble and try to beat the competition in the face and release something fun and ingaging in terms of story and gameplay.
hopefully that's what is happening at zenimax Online.
Also if you understood my stream-of-consciousness style of rambling my prejudice against MMOs, thanks for taking the time to read it. And if anyone has any rebuttals, please rebuttal me with your words.