Scenario- A guard captain asks player to follow him into the jail to meet a suspect. Jail door is locked, NPC captain has a key. When captain says "Follow me" a jail door key is silently added to player's inventory. But as player follows captain through the door the MSG "Door opened with JailKey" (words of that effect) appear as a notification. How do I stop this or is there another way it can seem that the captain has unlocked the door and the door will from then on always be open for the player?