When I compile my script "SF_BardSongs2Ballad01Scene_02001377", I get the following error messages:
Spoiler
Starting 1 compile threads for 1 files...
Compiling "SF_BardSongs2Ballad01Scene_02001377"...
c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\SF_BardSongs2Ballad01Scene_02001377.psc(8,0): variable Bard is undefined
c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\SF_BardSongs2Ballad01Scene_02001377.psc(8,5): none is not a known user-defined type
c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\SF_BardSongs2Ballad01Scene_02001377.psc(8,28): variable IdleLuteStart is undefined
c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\SF_BardSongs2Ballad01Scene_02001377.psc(8,19): none is not a known user-defined type
No output generated for SF_BardSongs2Ballad01Scene_02001377, compilation failed.
Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on SF_BardSongs2Ballad01Scene_02001377
Compiling "SF_BardSongs2Ballad01Scene_02001377"...
c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\SF_BardSongs2Ballad01Scene_02001377.psc(8,0): variable Bard is undefined
c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\SF_BardSongs2Ballad01Scene_02001377.psc(8,5): none is not a known user-defined type
c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\SF_BardSongs2Ballad01Scene_02001377.psc(8,28): variable IdleLuteStart is undefined
c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\SF_BardSongs2Ballad01Scene_02001377.psc(8,19): none is not a known user-defined type
No output generated for SF_BardSongs2Ballad01Scene_02001377, compilation failed.
Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on SF_BardSongs2Ballad01Scene_02001377
This is the complete script:
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment;NEXT FRAGMENT INDEX 2Scriptname SF_BardSongs2Ballad01Scene_02001377 Extends Scene Hidden;BEGIN FRAGMENT Fragment_0Function Fragment_0();BEGIN CODEBard.GetActorRef().PlayIdle(IdleLuteStart);END CODEEndFunction;END FRAGMENT;END FRAGMENT CODE - Do not edit anything between this and the begin comment
I want to talk to her and be able to request the "Song Tale of the Tongues".
Thanks for taking your time for reading this and trying to help me;
Sane.