Renaming Items

Post » Thu Feb 21, 2013 1:29 pm

I'll start by saying I'm a reasonably experienced mod user, but this is my first attempt at actually creating a mod. I noticed that all of the various 'sorting' mods seem to be out of date, so I thought I'd try my hand at one (for personal use initially, although eventually I may release it publicly). Going through the creation kit tutorials, I can see where and how items would be renamed, but how do you handle it if another mod also modifies that item (by adding a script)?

For example, I'm using the mod "Non-Automatic Skill Books" which gives you a choice when picking up a skill book of reading it now, or adding it to your inventory without reading it. I assume if I rename one of those Skill Books, the "Non-Automatic Skill Books" mod would overwrite that name because it modifies the book to attach the script? If this is the case, is it safe to load that plug-in and modify the names to my liking so that it matches the other book names I've modified? Is it possible to force a name to stay the same for an object regardless of other mods that may change the item properties (such as mods that change potion weight, for example) or add scripts (like the skill book mod)?
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