I'm not sure what to call this build and I don't wanna bogart the whole 'Arcane' name scheme from Ponty, even though I'm essentially ripping everything else off from him

Anywho let's light this candle.
Difficulty - Master
Race: Breton 25% innate magic resist + once a day 60sec immunity to magic. Can't beat it imo
Stat distribution - 4/1/1 (magic/health/stamina) until I hit 150 stamina then switch to 4/2 (magic/health) until I get to 400 magic then all health after. I realize it's a low health build as 400 magic puts me at around lvl 44 but on master archers kill me more than anything and getting hit with an arrow above steel quality by a bandit marauder or dragur death overlord is gonna 1 shot me anyway. I'm thinking large magic pool since I'll be constantly switching from my 2h weapon to heal and recast the flesh spell. This is subject to change though if I can be convinced I don't really need that much magic. I'm stopping at 150 stamina because I plan on using vegetable soup, I probably dont even need 150 stamina really.
Skills:
Two-handed - Perked to Barbarian 5/5, Champion's Stance, Devastating Blow
Block - Shield Wall 5/5, Possible Power Bash, Deadly Bash
Alteration - Perked to Mage Armor 3/3 (flesh Spells) and Magic Resistance 2/3
Restoration - Perked to Regeneration, Respite, Recovery 2/2
Conjuration - Perked to Mystic Binding, Soul Stealer, Possible Oblivion Binding
Enchanting - Perked to Enchanter 5/5, Insightful Enchanter, Corpus Enchanter, Extra Effect
That's more or less the basic skeleton of the build I had in mind which puts me at around level 34
Since I typically don't stop leveling there I also plan to go:
One-hand - Perked to Bladesman 5/5
Archery - Perked to Overdraw 5/5
I'm primarily going to be using Bound Battleaxe (2h) and use Bound Bow/Bound Blade situationally. I will not be using summons and I'll be wearing only cloth to get the most out of the Mage Armor perks. I realize I won't be able to hit armor cap with this. I'm also going to be hitting the 85% magic resist cap by grabbing the Lord Stone and Agent of Mara buff.
I'm curious if anyone has a character similar to this and if so how it went? I'm sure someone has done it already so feedback would be great. Those builds by Ponty got me thinking more and more about this and searching youtube I noticed how there weren't many cloth warrior types so figured I'd give this a go.
I'm tempted to perk Alteration all the way to Atronach which will give me near immunity to spells but my concern is with the absorb it gives and my bound weapons. From experience I know the Atronach Stone and summons (ie atronachs) don't go all that well together. Do bound weapons suffer from the same thing?
I'm also planning on using Spellbreaker with bound sword during those situational times I actually have bound sword out.
Anyway thats what I've got so far. Thoughts? Criticism? Hatred?.
Thanks!