Difficulty zones

Post » Thu Feb 28, 2013 6:34 pm

I keep reading about difficulty zones and I'm wondering if there is a map with them shown. I'm wandering around at level 12 just mucking around, doing the odd dungeon and the boss fights seem to be really hard. I'm just wondering what areas/quests I should be sticking to. I don't want to go too far in the main quest lines yet.

Thanks in advance
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James Rhead
 
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Post » Thu Feb 28, 2013 11:04 am

There are no difficulty zones. Difficulty scales with your level.
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Natalie Harvey
 
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Post » Thu Feb 28, 2013 6:06 pm

There are no difficulty zones. Difficulty scales with your level.
Wrong. There are places that are way higher than your current level.

I would avoid Arcwind Point. You'll be fighting at least 3 Death Overlords, 3-5 regular Deathlords, (Possibly a Dragon Priest), a leveled Dragon, and some Skeletons.
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AnDres MeZa
 
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Post » Thu Feb 28, 2013 10:25 am

I keep reading about difficulty zones and I'm wondering if there is a map with them shown. I'm wandering around at level 12 just mucking around, doing the odd dungeon and the boss fights seem to be really hard. I'm just wondering what areas/quests I should be sticking to. I don't want to go too far in the main quest lines yet.

Thanks in advance
i would maybe do the main quest up to the greybeards and then just do alot of misc quests you come upon and do the side quest occasionally.
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Nice one
 
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Post » Thu Feb 28, 2013 9:09 pm


Wrong. There are places that are way higher than your current level.

I would avoid Arcwind Point. You'll be fighting at least 3 Death Overlords, 3-5 regular Deathlords, (Possibly a Dragon Priest), a leveled Dragon, and some Skeletons.

No Preist
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Alexandra Louise Taylor
 
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Post » Thu Feb 28, 2013 2:08 pm

Wrong. There are places that are way higher than your current level.

I would avoid Arcwind Point. You'll be fighting at least 3 Death Overlords, 3-5 regular Deathlords, (Possibly a Dragon Priest), a leveled Dragon, and some Skeletons.

Ha ha, I just wandered into there last night for the first time at any level, but was level 17. Surprise!

Spoiler
The cool thing was how I went down a set of steps and a coffin bursts open with just one guy, and I figure, why not try? As I'm fighting, red dots gradually appear on the HUD, until the whole little HUD bar is filled up with overlapping dots. I died before I got a chance to count them.
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Suzie Dalziel
 
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Post » Thu Feb 28, 2013 6:06 am

It's less difficulty zones and more difficulty dots, in any case. You might wander into a few random encounters that are very dangerous, but they're generally very small. I managed to find the Krosis fight at level 4, for example, and Raghot at level 6. Purely by chance, and because apparently I explore differently from the norm.

But other than those two fights, i've never been seriously challenged.
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Riky Carrasco
 
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Post » Thu Feb 28, 2013 10:41 am

I think it's more the type of dungeon. Draugr ruins, aside from Dragon Priests, will generally scale to your level appropriately. Same for bandit camps.

But Dwemer Ruins, Forsworn Camps, and Falmer lairs tend to kick the asses of weaker or unprepared characters. And some dungeons are pretty unforgiving; try rushing through the college questline and fighting the boss of Labyrinthian at level 16; I did, and he was trouble even on Novice.
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Andrew Lang
 
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Post » Thu Feb 28, 2013 10:51 am

Apparently the early dungeons you encounter (ie. the claw quest from the guy in Riverwood) have unique inhabitants that are easier.
But it's true, I have heard also that there are some real nasty places n00bies should probably not wander into, heheh...
I notice the Wiki now lists a recommended player-level you should be, for every location.
Possibly useful info, but I try to stay off the Wiki (unless I'm stuck or something) because it is of course one big huge spoiler...

Just Quicksave before every place you pop into.
If you get destroyed - reload, then just keep walking LoL
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Blaine
 
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