Should no be allowed to pick up explosion object.

Post » Sun Mar 03, 2013 12:02 pm

I'm having a problem where my explosion can be picked up. It's an exact duplicate of TurnUndeadMassixplosion except that the force value has been changed to zero. Both the Placed Object and Spawn Projectile fields are set to none, yet ingame I can pick up the explosion and put it in my inventory. Does anyone know how to stop that from happening? The name of the item matches the name of the explosion and doesn't share a name with anything else in the editor.
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Anne marie
 
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