So, will the bow sequence be changed?

Post » Mon Mar 11, 2013 9:49 pm

You'd think having a slow time (if you're an archer, you understand that left trigger on 360 is the sharp shoot / slow time perk) feature as an archer would have some sort of paradox or oxymoron since ring online together it would not make sense to the other 3 rd party players to see a creature slow mo when you yourself aren't using the perk. Just a thought, rather a worry, anyone have any clue how they will patch that?
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Laura-Jayne Lee
 
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Post » Tue Mar 12, 2013 1:29 am

I doubt the slow mo will feature in any mmo. And if it does it would only effect your character not everyone else.
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Oceavision
 
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Post » Mon Mar 11, 2013 7:35 pm

*chortles as he remembers the shenanigans caused by NWN2 servers that forgot to disable Time Stop*
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Kaylee Campbell
 
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Post » Mon Mar 11, 2013 9:36 pm

Bows and ranged attacks are soft targeted on enemies now in TESO. You won't be aiming the trajectory of your arrows in order to hit the target as you would in Skyrim. Also, yes, all perks and gameplay elements that slow or speed up time (like the "wait" button) will not work in an mmo.
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Wane Peters
 
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Post » Mon Mar 11, 2013 9:59 am

Wait you say you dont have to allow for trajectory with the bow and arrow ?
That just ruined my day thanks.
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Harry Leon
 
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