In The Elder Scrolls Online, one of the crowning accomplishments for an alliance is the successful capture of an Elder Scroll. This mechanic mirrors the relic system introduced in DAoC, where relics were artifacts of great power. Each realm naturally possessed two relics; one augmented the power of melee attacks, while the other enhanced the effectiveness of spellcasting.
So assuming that there are 2 Elder Scrolls for each realm (totaling 6 scrolls) and if a faction gains control of an enemy scroll their realm receives a realm-wide bonus, how will this work with a Mega Server?
I believe it was said that at any given time there can only be up to a maximum of 100 players in Cyrodiil for each faction, so will players be forced into their own personal PvP zone each time they enter Cyrodiil? If so how will the realm wide bonuses and each realms Elder Scrolls work?
Perhaps this has not been covered yet, and if not I apologize for the premature question. It would be great to get some clarification on this.