Terrain Normal Map - DDS Settings in Nvidia plugin?

Post » Sat Mar 16, 2013 11:27 am

I'm trying to convert the .png normal maps that Oscape generates, but for the life of me, I cannot seem to get the correct settings.
I know that they're supposed to be DX1 without alpha (that's what the CK generates), but is there another setting hidden away somewhere?
User avatar
Sarah MacLeod
 
Posts: 3422
Joined: Tue Nov 07, 2006 1:39 am

Return to V - Skyrim