"
EA gives you enough rope to hang yourself... while we were independent we didn't have quite the resources we had as part of EA, and then we got to EA and it was like "wow we can do all this stuff"
I know [Irrational's] Ken [Levine] . had made some comments, and I read them as we're the creative, we made this thing, and we should be able to deliver our vision. But games are really interesting in that they're a very powerful medium where people are so engaged in them that they feel they almost own them. We created such passion for the Shepard character that they wanted, perhaps unreasonably so, to dictate the outcome
I know [Irrational's] Ken [Levine] . had made some comments, and I read them as we're the creative, we made this thing, and we should be able to deliver our vision. But games are really interesting in that they're a very powerful medium where people are so engaged in them that they feel they almost own them. We created such passion for the Shepard character that they wanted, perhaps unreasonably so, to dictate the outcome
http://www.gamesindustry.biz/articles/2013-04-09-the-doctor-is-out-greg-zeschuk-on-bioware-ea-and-the-uncertain-console-future