Every time Zenimax puts out a new video or a new piece of information, a number of people ALWAYS complain about how feature X "kills" their immersion or otherwise hampers their ability to role play. Even to the point where they claim to want realism and simulation over fun, balance, gameplay concerns or technical limitations like lag. As an older gamer (40s), I hate to pull the "back in my day" card but as someone who grew up with video games that had like 8 pixel characters at best, text adventures and pen and paper RPGs, there is a certain amount of imagination needed to turn ANY game into an immersive experience.
For example, let's assume Zenimax experimented with finite arrows or realistic physics for archery and found that it just was not as much fun as infinite arrows and soft targeting. Or that only the best systems with perfect connections could use it (eliminating a huge percentage of potential players, death to an MMO). Should they continue to stick to realism for these seemingly very loud and vocal minority of players? How much should these kinds of players be catered to? Are there people who can NEVER just be happy to play a fun game? Or does all this hand-wringing usually stop after the game is released?