Adding custom textures and objects

Post » Fri Jun 14, 2013 2:11 am

Hello !

I'm currently discovering the Rage Toolking. Since I'm quite used to GTK Radiant for Quake 3, the interface is not so different :)

I'd like to create some totally original levels, to test out what can be done in the engine. Therefore, I'd like to be able to add some custom models and texture in.

For geometry, I found out that the .obj format is supported, at least for geometry. I use Blender, and to get the correct scale, just export with a 42x scale up.

I tried to add some new textures, and therefore some new materials, but it seems that it's more complicated than just adding a ".m2" text file with your new materials in. So I added my material to an existing m2 script, but my material still not appeared.

Is there someone official arround here to tell me the right way to do this ?

Ah, also, the documentation included talks about a material editor, but I could only find a material inspector in the toolkit. Is this normal ?

Thanks by advance,

Dmeat

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jaideep singh
 
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