http://www.gamespot.com/e3/a-tale-of-two-worlds-archeage-and-the-elder-scrolls-online-6410289/
It's unfair to judge a large-scale game meant to be played for hundreds of hours in the space of 40 minutes, of course. But even a massively multiplayer online role-playing game can reveal a lot in a short time. Is the basic combat enjoyable? Is the setting inviting? Is it fun to move about the world? The Elder Scrolls Online had a chance to make an impression this week, but it failed to do so. The demo felt old, uninspired, and clumsy, and most damningly, it was boring. So boring, in fact, that I struggle to find much to say about it and am not particularly inspired to know any more.