So in almost every screenshot, every trailer, we see this incredibly short view distance, probably about 250 meters until everything becomes completely obscured by fog.
This is reminding me of the biggest graphical problem with Morrowind, the distance fog.
Do we think this is hard-coded in or is this just the minimum distance settings?
If I can't stand atop the throat of the world (or another mountain peak) and see to the Northern Coast like I could in Skyrim something is seriously wrong with this graphics engine. Heck, I'd be happy with 2500 meters. That's not asking much.
And before anybody tries to say that this is an MMO and they have to reduce the view distance to account for all the people. The answer is no they don't. Graphics aren't streamed from the server (only player data,position, action and effects), they are client-side. They could have object and scenery view distance go as far as they want and the only limit would be on the client's CPU/GPU.
Even if this was a sandbox game where players could deform the terrain, updates could be sent with very minimal packets like in the ProcWorld engine.
Also I get that some areas are just going to be foggy, due to weather conditions, but all areas all the time?
I do not like, or understand the need for the distance fog all over the place. It is ugly, monotone and will annoy the crap out of me while adventuring in game. How are you supposed to do what they said you could: see a tower in the distance and go "that looks interesting" if you can't see...at all...into the distance beyond a few hundred meters.
Examples:
http://www.keenandgraev.com/wp-content/uploads/2012/11/Elder-Scrolls-Online-Introduction-Sieging.png
http://static.elderscrollsonline.com/assets/img/cms/media/screenshots/9c9fb5471c45551e9b.jpg
http://www.shoddycast.com/wp-content/uploads/2012/12/first-person-mode-in-the-Elder-Scrolls-Online-MMO.jpg
http://skyrimofftherecord.files.wordpress.com/2012/10/nordmountainview.png
http://tamrielfoundry.com/wp-content/uploads/2013/03/khajiit_epic-720x360.jpg
http://www.blogcdn.com/massively.joystiq.com/media/2013/03/eso-strosmkai.jpg
http://images.mmorpg.com/images/screenshots/062012/inline/25435.jpg
Also interesting to note that a lot of promo shots from ESO are done from low angles...