Night actually dark

Post » Sun Jun 16, 2013 12:48 pm

After skyrim and many other ganes i really hope night feels like it. I get it if it doesnt since this is an mmo but having an option would be awesome. Turning down the brightness on my tv take away from everything else. I just want to actually need to use a torch or light spell. Speaking of is there a light spell?
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Mandi Norton
 
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Post » Sun Jun 16, 2013 3:09 pm

Nobody knows if there is a light spell. Anyways, I do not want it to be so dark that I cannot see anything.

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CxvIII
 
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Post » Sun Jun 16, 2013 1:21 pm

They've said that night will be darker than day, but you'll still be able to see since you can't just go sleep through it. I imagine http://elderscrollsonline.com/en/media/screenshots/547 and http://elderscrollsonline.com/en/media/screenshots/543 are more or less what it will look like.
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courtnay
 
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Post » Sun Jun 16, 2013 5:10 am

I don't expect nighttime to be incredibly dark, but it would be nice if it was a bit darker though. One thing we heard from E3 though was that new things were suppose to happen at dark that won't happen during the day. I wonder what that means? New mobs that only come out at night? Different events happen? So many possibilities.

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Floor Punch
 
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Post » Sun Jun 16, 2013 6:12 am

I love this idea. When LotRO first started there were several quests that could only be completed at night. It has the same type of cycle they have presented for ESO which makes me very happy. Of course most of those night quests have been changed as the game has aged, but it was great fun.

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Matt Fletcher
 
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Post » Sun Jun 16, 2013 6:06 am

Beautiful, but not dark enough. :confused:

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Taylor Tifany
 
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Post » Sun Jun 16, 2013 5:13 pm

With no way to sleep or jump to morning I would not want it to be so dark that a torch is required. I can imagine the following scenario happening

Log out while you are out in the wilderness during the day. You are out of torches and meant to stock up on them, but you ran out of time. You now log back on, night has just fallen and you are in a dark, unfamiliar wilderness. You are unable to see where you are going. Instead of blundering around in the dark you decide to just log out for a few more hours until the day/night cycle switches back to day.

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IsAiah AkA figgy
 
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Post » Sun Jun 16, 2013 6:49 am

I doubt they will make the gameplay difficult at night without a torch or light spell while outside, but maybe they could make some dark caverns really dark if no light was available. Consider that there is some sort of light source outside I guess.

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Charleigh Anderson
 
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Post » Sun Jun 16, 2013 6:54 am

I just really like that feeling of it being dark and creepy. So maybe not every area super dark but some forests and dungeons of course.
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YO MAma
 
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Post » Sun Jun 16, 2013 5:52 pm

I would like to see random caves/dungeons that you randomly come across require the use of a torch or light spell. The darkness in the open world however, should be like in the pictures that were linked above.

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Verity Hurding
 
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Post » Sun Jun 16, 2013 5:54 pm

Dark nights only really work if the game is designed aroynd it imo. Monsters leap out at you, light sources can be extinguished or lost, traps and sudden pitfalls abound, etc etc...that is if you want it to he dark and creepy.
Otherwise it just becomes an annoyance. I would like semi dark nights but it just wouldn't really fit with this game. Besides, there is a big ass glowing star constellation in our face throughtout the whole game. The Serpent constellation is supposed to be HUGE at this point on account of the planemeld. Big ass light source right there.
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Ian White
 
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