Interview Bryan Wheeler W New Gameplay footage!

Post » Mon Jun 17, 2013 1:15 pm

http://gotgame.com/2013/06/15/e3-2013-the-elder-scrolls-online/

Cheers.

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Nichola Haynes
 
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Post » Mon Jun 17, 2013 1:34 pm

Thanks. The questions are pretty boring.

But I love to see some gameplay on the screen :)

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Danger Mouse
 
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Post » Sun Jun 16, 2013 11:18 pm

NICE. Smart [censored] cameraman there. I love the footage we can see in the background. My hype just hit a limit break.

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sally R
 
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Post » Mon Jun 17, 2013 1:38 am

Well watching someone play in the background was pretty cool. I kept thinking to myself while he was playing "hey stop doing that go over this way so I can see what else is around" so it looks pretty cool so far.

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adam holden
 
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Post » Mon Jun 17, 2013 10:41 am

Yeah I wanted him to keep fighting so I could see that more. The combat looks much more fluid than I was expecting, thankfully. I still want to see if you can jump and attack with melee, but just knowing you can strafe run around things and slash away is good enough.

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Lizs
 
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Post » Mon Jun 17, 2013 4:07 am

Brian gives great interviews! He was pretty laid back with respect to just how much is going on in Cyrodiil this time but as he plainly put it. The content there is simply limitless and I hope that means I can settle down for a long while with this title.

Thanks for posting this :smile:

Watching someone play in third having to do everything off to the right side like that looks terrible. This really is a first person game but I like that fact a lot.

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Bitter End
 
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Post » Mon Jun 17, 2013 12:51 am

If it weren't for the interview being right there on the demo area that would have been one boring generic interview, let's ask the devs all the questions that we already know, yay!

The gameplay in the background looked pretty good, nice smooth FPS, interior/exterior loading was fast. Dance emotes need to die in a pit though!

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Marquis deVille
 
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Post » Mon Jun 17, 2013 2:48 am

wtf/e dude, that guy was getting the [censored] down

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Marcin Tomkow
 
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Post » Mon Jun 17, 2013 5:01 am

Err, if I understand what you meant, my response would be: what exactly new was there?

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Aman Bhattal
 
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Post » Mon Jun 17, 2013 6:47 am

:shrug:

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Evaa
 
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Post » Mon Jun 17, 2013 6:53 am

well you can have a scar across your eye!!!! lol

It's mostly Brian's way of answering and where he seems to go with stuff that gives me a sense about the games development. I kinda feel like, "Hey that's a guy like me making this game. He's gonna put in stuff I like and make sure killing people in the open world 1/2 of the map is something I will want to do for more than a month a or two".

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Claire
 
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Post » Mon Jun 17, 2013 11:33 am

Lovely Orc redhead spotted! :nod:

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Karine laverre
 
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Post » Sun Jun 16, 2013 11:18 pm

He said "you'll have to get the game it will be cost to AAA title" which is not exactly grammar correct, so maybe he made a slip up, but I think can be takan as 50$ PC, 60$ console initial game cost.

So he pretty much confirmed that it will be B2P at least, without saying anything about subscription.

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{Richies Mommy}
 
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Post » Mon Jun 17, 2013 10:53 am

Haven't watched the video yet, but if what you quoted is what he said neither confirms or denies what the payment model is. All it confirms is that the games initial cost is that of a AAA game (which we all knew it would). They aren't going to release the payment model till we get closer to launch and they won't be saying if there will be a subscription or not anytime soon also.
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Your Mum
 
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Post » Mon Jun 17, 2013 1:02 pm

Wow, the game looks pretty good! I wasn't sure what to expect when I first got a glimpse, no matter how small, of the gameplay, but it looks great so far. And I like that dance emote.

I just hope they improve the graphics by launch. The NPCs the player talked to kinda looked like Oblivion's NPCs. :blink: It's still in the beta stage though, so I'm not worried.

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Richard Thompson
 
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Post » Mon Jun 17, 2013 12:19 am

is it just me, or does the game play look way more versatile than Skyrim's?

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Sakura Haruno
 
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