http://www.youtube.com/watch?feature=player_embedded&v=NTq77x-rH-k#at=47
If you don't want to watch here is the information:
- Fishing: Use the type of bait and location you are at influences the type of fish you will be able to catch.
- Fish can be used by Provisioners to create new recipes.
- Cast bait out in water, when bobber goes underwater you reel in the fish.
- Can start off with a basic mount, or different leveled mounts and you decide how you want it to grow with the feeding system. Apples and oats are examples of things to feed them.
- Depending on what type of food you feed your horse it can carry more items for you, sprint longer, or it's natural horse speed might go up.
- Can name your horse and have multiple horses.
- Can't put armor on your horse yourself, but the way it grows and while it levels up it acquires new stuff on it.
- There will not be mounted combat in the game at the moment.
- Your typical megaserver information in that the system is smart and will always try to pair you up with your friends, but it can't all the time since you might have multiple friends. Can move between channels to see your friends if you want too.
- They have a LFG system. Once you discovered a dungeon you can travel to that dungeon at anytime.
- You can be a Jack-of-all-trades in crafting, or you can specialize in two of them if you want.
- There will be a Guild Bank
- Can trade within your own guild and have a big system for it.
- Won't be a guild progression system at launch, but is something they are looking into adding post-launch.
- Sometime soon on elderscrollsonline.com they will add a system where you can add your guild on there and have your guild members join and will be ported in when the game is launched.
- Thinking of adding a mobile app of some kind so you can keep in touch with your friends and guild while no online.