Maybe its a bit to early to speculate or "worry" about this, but how will it be to play a Ranger?
I have a feeling (based on TES and what we have not heard) that atm if you want to play a low fantasy Ranger/Archer (via Nightblade) we have only a weapon tree for bow.
(Based on Skyrim and typical MMOs) I guess in that tree (similar to Skyrim) we have:
-boost dmg
-slow target
-knockback target (maybe)
-zoom (maybe)
-boost critical dmg
-ranger (move faster with drawn weapon)
-quick shot (draw bow faster)
-volleyshots (would be cool)
I guess hunters discipline (pickup more arrows) will not be implemented since we can't pick up arrows.
But in addition to a typical weapon tree, a low fantasy Ranger/Archer (like I like to play) needs another tree.
A tree for "getaway from melee". Yes, ofc a Ranger could switch to dual blade Legolas (or Skyrim) style. And Im sure at that is well implemented with another tree.
But, do you think Ranger type of characters will get traps, fear etc. to get away from, or be able to kite melee?
Atm there seems to be a lot of abiltites for melee classes (pulling etc.) and Mages, can Rangers become a bit secondary class?