Players Body in 1st person?

Post » Thu Jul 04, 2013 4:54 pm

Any news on weather or not there going to make it so you can see your body when playing in 1st person ??

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Talitha Kukk
 
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Post » Fri Jul 05, 2013 2:48 am

If you mean your arms with the weapon: Sure, they already said it several times and you can see it in the gameplay-videos (Check for e3 videos)

If you can see your whole body and not only the arms...i am not sure...

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Anne marie
 
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Post » Thu Jul 04, 2013 5:40 pm

It should be pretty much like it is in Skyrim. You see your hands and weapons and spellcasting.

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Barbequtie
 
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Post » Fri Jul 05, 2013 7:26 am

If you see your whole body, then its third person.
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FoReVeR_Me_N
 
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Post » Fri Jul 05, 2013 4:57 am

Err no it isn't. First person is defined as a view perspective where all the experience is viewed through the character's eyes, in reality you can still see your arms, shoulders, torso, legs. As for whether or not you'll get to see the glory of your entire front of your character body, I'd be inclined to say probably not; in the majority of games it's just that hands that are rendered into first person, this is true with games like Oblivion and Skyrim. It would be great if they could do the legs too at least.

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Claudia Cook
 
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Post » Fri Jul 05, 2013 12:51 am

Almost no games render the body. It svcks and I hate devs laziness for it, but what can you do? Oh right, http://skyrim.nexusmods.com/mods/6002//?

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Bee Baby
 
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Post » Fri Jul 05, 2013 5:05 am

it is laziness on the devs part. if an indie game like mortal online can do it then zenimax could too.

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sexy zara
 
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Post » Fri Jul 05, 2013 12:14 am

I wouldn't call it laziness, there would be a hundred and one other things they would be tweaking or creating; it's just a case of priority and does the things that really matter instead, there is only a certain amount of hours in a day after all.

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SexyPimpAss
 
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Post » Thu Jul 04, 2013 7:36 pm

And what of games that already have it in, but they don't keep it for the sequal that came out in one year with hardly any changes (L4D2)?

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Rachel Cafferty
 
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Post » Thu Jul 04, 2013 4:39 pm

I never said it was universal over all developers. As for L4D2 that might be just something they missed for all I know. I don't own any of those games.

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Rob Davidson
 
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Post » Thu Jul 04, 2013 6:52 pm

I agree. I really don't like to call developers "lazy". Damn, those guys create WORLDS! And besides that every game developer I know (and I know some) are working their ass off. 60+ hours per week are normal in this business.

Stop calling developers lazy, little consumer. This is arrogance at its best.

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Soph
 
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