Dailies

Post » Thu Jul 11, 2013 12:28 pm

I pray that there is no implantation of dailies, as I feel that is what makes MMO's in general a chore rather then something I can do to lose myself in the world and have fun.

Tediously boring quests that make you go to the same areas, kill the same things, gather the same items, and basically makes you want to blow your brains out.

Please no dailies.

Thank you

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Emily Shackleton
 
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Post » Thu Jul 11, 2013 12:09 pm

Yep, there are already going to be dailies in this game. They are found in the towns of Cyrodiil so that place doesn't become dead. Dailies are a great thing, it's just how they are implemented determines if they are good or not. If dailies are forced on you so you can progress in the game then they are bad. But, if dailies are there just so you can get some extra cash and maybe some rep for a particular faction then I have no problem with it. If all you get is just gold from it then you have no worry about doing dailies, you can either do them if you are bored or never touch them at all and gain gold another way.

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Claire Vaux
 
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Post » Thu Jul 11, 2013 3:28 am

Leperchans, if you are going to be logical, I just can't talk to you. :bolt:
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Milad Hajipour
 
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Post » Wed Jul 10, 2013 10:41 pm

Ah, the daily grind. Implemented to keep players p(l)aying without having to introduce new content.

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Aliish Sheldonn
 
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Post » Thu Jul 11, 2013 1:57 pm

I like dailies. I don't think they should be required to progress forward in the game, yet if it's something small like rep or something they should be there.

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sally R
 
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Post » Thu Jul 11, 2013 12:35 am

I hope there's a special "sell skooma in a dark alley" daily - random spawns throughout the day in dark alleyways in every main city.

Imagine every hour, in a random alley, in a random city, some NPC spawns and you can sell skooma for some obscene amount of currency --- kind of a 'luck of the draw' thing where only 24 people per day can do.

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Tania Bunic
 
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Post » Thu Jul 11, 2013 10:38 am

Optional dailies are fine. The sort that you can take to kill a bunch of enemies or collect so many items off kills. They can net a nice bit of XP and some occasionally decent rewards and best of all they're optional.

Required dailies, aren't so good. Again, rewards are generally good, but being forced to do them does sour it somewhat. The New Romulus missions in STO or the Hytbold quests in LOTRO jump to mind. Final rewards at the end of the chain are good, but its the slog that takes out the fun. Someone worked out that to earn enough tokens to fully rebuild Hytbold in LOTRO would take around 44 days. Thats 44 days of the same random pool of daily quests.

As a note, I'm about 27 days into rebuilding Hytbold. And I've taken a break from them to do other stuff in the game, just so I don't go insane.

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Jacob Phillips
 
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Post » Thu Jul 11, 2013 1:01 pm

I just think dailies, any dailies, show a lack of imagination and burn me out of playing a game I once loved to play.

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Connie Thomas
 
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Post » Thu Jul 11, 2013 3:16 am

I think the word daily can be replaced with the word chore. I haven't played a game with dailies yet that implemented them in a fun way, or in a way that made me not mind doing the same quest day in and day out. Unfortunately, it's quite opposite. I remember I quit playing Tera altogether because not only were dailies awful boring, but they were 100% needed to progress. You got better gear from dailies than you did from dungeons, and there were only 2 dungeons anyway... so it was a game of chores.

Nothing fun about it at all. I'll consider the idea of dailies for ESO a let down, until I see exactly how they're implemented and whether or not I like them. Now that said, if the Cyrodiil dailies are PvP centric, and they simply reward gold or something... fine by me.

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Ysabelle
 
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Post » Thu Jul 11, 2013 6:08 am

I would be happier if they just let us decide to farm materials rather than link repetitive quests to some kind of token/bag reward in an endless grind of mundane misery.

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Rhiannon Jones
 
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Post » Wed Jul 10, 2013 10:37 pm

Seeing how they said that they dailies would be in Cyrodiil (not saying that they probably won't be in the PvE areas also) I expect that most of them are going to be centered around PvP. But they NEEDED to put dailies in Cyrodiil to keep the PvE-centric players that want to go into Cyrodiil to have something to do. If they didn't have them, then those players would never go back to Cyrodiil once they were done questing there and now you will have less people in each campaign.

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Stephanie Valentine
 
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Post » Thu Jul 11, 2013 3:40 am

Exactly what I did. I logged in, spent 45 minutes doing those, and went and did other stuff. While they did get boring, the reward at the end is worth it. Getting back on topic, the Hytbold dailies certainly aren't something I'm hoping for in ESO, at least with the type of reward at the end that LOTRO has (basically one of the best armor sets in the game). To be honest, I kind of like the idea of slowly rebuilding something over time, like Hytbold, except the reward shouldn't be practically required in most raid groups like in LOTRO. It should just be unlocking a certain cosmetic or house or something.

While they might show a lack of imagination, I think dailies are great for earning rep with a faction. For example, lets say you have Faction X and you need 20,000 reputation to get to the next rank in it. You log in, do a quest that gives you 2,000 rep with that faction, great. That quest also unlocks some dailies for that faction. Let's say it unlocks 3 dailies, giving you 2,000 rep each. You do those 3, and gain 6,000 rep. You now have 8,000/20,000 rep. You go on to do the next quest (not a daily) to get more rep and that gives 2,000 rep, but let's say the quest is too hard and you can't do it. You really want the reward that comes when you get the 20,000 rep required, but you don't want to level up to do the quest that gives rep because it would make the reward obsolete. So, because you have those 3 dailies, you can come back the next day and get 6,000 rep, bringing you at 14,000, and the day after when you do it you'd get your 20,000 rep.

Aside from my crappy example, dailies are rather nice to do to slowly progress toward a goal. And in some cases in LOTRO, with 3-4 factions I believe, dailies are required to get max. reputation with that faction, one of them requiring about 10 days worth or so to get. Dailies weren't that big of a deal, they took all of a hour at the most, and then you'd go on your way. I'm not saying ESO should have something like this, but I think it should have a daily or two for each faction that gives some rep with the faction, so in case you can't do the next quest in the questline to get rep, you can still do the daily and get some rep. I don't support dailies that give out large advantages in-game if you grind it enough though (I.E Hytbold in LOTRO).

Just my two cents.

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Kanaoka
 
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Post » Thu Jul 11, 2013 8:03 am

I'm all for this new emergent gameplay thing. By putting certain aspects of resources into Cyrodiil it would reinforce conflict between the factions and generate a lot of small scale pvp. If the gear system they said they have created is actually implemented then good drop gear "even from pve" needs to be modded by crafters using resources. It is those types of materials that should be coming out of Cyrodiil and if you want them you either pay for them in blood, or pay someone else who is willing to actually work for them.

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cassy
 
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Post » Thu Jul 11, 2013 12:28 pm

Well, we know that there will be many crafting resources that will only be found in Cyrodiil, but that can't be the only thing to keep people active in Cyrodiil. You also need engaging PvP and PvE, and a good way to do that is to incorporate good dailies that aren't forced upon you.

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FLYBOYLEAK
 
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Post » Thu Jul 11, 2013 12:46 am

Why would you need or even want pve players in cyrodiil if they don't want to even be in there? If cyrodiil is not fun enough for all the pvpers to stay, making pvers to dailies is not going to help anything.

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ImmaTakeYour
 
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Post » Thu Jul 11, 2013 2:56 am

Well the PvE players going to Cyrodiil aren't just there to just PvE. Some people on this forum said they want to level through Cyrodiil because they have the chance of being killed. And I think it's really silly for you to say why would you even want PvEers in Cyrodiil. Don't you want as many people as possible to play in that area? There are suppose to be objectives in Cyrodiil that aren't just mainly PvP focused. How about upgrading the keeps? What if a PvEer likes to go around collecting materials to upgrade the keeps for everyone.

I've never said that PvEers aren't going to be in there if they don't want to be in there. What I'm saying is that PvEers that WANT to go into Cyrodiil also need things to do in there. If there are only 200 quests in Cyrodiil and the PvEers finish them, what more do they want to do in there? There are players out there that enjoy the thrill of being attacked while questing, but at the same time not actively pursuing a fight. So I really don't see where you got that I said that Cyrodiil should be attracting to players who don't want to be there. It's not just a PvP zone, it's a PvPvE zone.

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CArla HOlbert
 
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Post » Thu Jul 11, 2013 6:08 am

That is what questing is for, but I don't see why there needs to be dailies.

I never said I did not want pvers in cyrodiil. What I asked was why would you want to have pvers in there that do not want to be in there?

I would rather be in there to do the normal quests, collect stuff I need and be done in there, unless I felt like pvping. If I was a pver who hated pvp, I would hate to have to do into cyrodiil just for dailies.

I'm looking at this from a pvers point of view, players that do not like pvp. It would svck to be stuck doing dailies in the one zone I hated the most. Also, there should be other incentives than dailies. As I stated before, dailies are just a lazy and unimaginative way to keep players doing mindless chores over and over.

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JeSsy ArEllano
 
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Post » Thu Jul 11, 2013 12:03 pm

I think you are getting really confused here. I never said that the PvEers in Cyrodiil don't want to be there. If someone doesn't want to go to Cyrodiil they won't. Having daillies in Cyrdoiil doesnt force players to have to go there. If dailies only give gold then why would someone go there to just get gold if they don't want to be killed. Again if dailies aren't forced on people like in WoW then people just won't care. Dailies just help keep those PvEers that enjoy PvP (see that I said they LIKE PvP so that means they WANT to be there) in Cyrodiil. Not everyone going into Cyrodiil just want to go look for fights. Some people want to go run through the open dungeons and doing quests and kill people if they are attacked.

Again so you aren't confused anymore I'm not saying that they should make dailies to make PvEers that don't want to PvP go to Cyrodiil. I'm saying they need to have dailies so that PvErs that WANT to be there have something to do.

And I'm looking at this as a PvEers (because that's what I mainly do). I want to go to Cyrodiil to quest and do some PvP but if I finish all the quests there then I really have no reason to want to go in there anymore if I'm not in the mood to just PvP. Dailies just give people more options to do things in Cyrodiil besides PvP. And isn't that what we all want? More options.

So as long as the dailies aren't forced on people and are there only for you to make gold in a different way I don't see why you would be upset about it. Dont like dailies? Don't do them. I mean what are you missing just some extra gold. You can go work the AH instead or farm mobs then if you don't like dailies
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GPMG
 
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Post » Thu Jul 11, 2013 1:51 pm

Then you have to make the dailies balanced so it is not a reward pvers would miss out on.

Also, back to the main point, there has got to be a better way then dailies to keep players busy.

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matt oneil
 
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Post » Thu Jul 11, 2013 1:27 am

Well that's what I've been saying the entire time in this thread. As long as you aren't forced into doing them then what's the big deal

Also its hard to keep producing steady content for PvEers all the time. Thats why they create dailies. They are suppose to help keep them busy while they create more content. Its easy to say in PvP to not worry about things like this because PvP is just ran by players. But not everyone wants to run the same dungeons over again or grind the same mobs waiting for new quests to be released.
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Ross Zombie
 
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