First and foremost I would like to show my appreciation for all of those whom provide information on the topics in this discussion. I hope that this is the appropriate place for this topic, if not I sincerely apologize. Please keep in mind that these are my opinions and not at all an attack on the game.
Although, I have no previous experience with the Elder Scrolls Series I can certainly tell that ESO has great potential. Like many other hardcoe gamers I have watched all the ESO interviews, pod-casts and trailers that I could get my hands on. Through many late nights of theory crafting I have applied all the knowledge I collected about the game to maximize my efficiency at launch. While waiting on more information about ESO I decided to try Skyrim to obtain a feel for the basic mechanics of the game. At the time I figured it couldn't hurt anything, at the very least I would become more familiar with the lore. However, my experience with Skyrim has left me with nothing other than doubt. I would like to hear from Bethesda themselves but, also look forward to hearing opinions and possibly answers from the community if they can back up their information with reliable sources.
Skyrim is much more difficult to control than it needs to be. Previous games I have played offer the option to use a wider variety of keys to control your character (For example: move forward, strafe left, strafe right, rotate screen left, rotate screen right, rotate screen up, and rotate screen down controls can all potentially be binded to the keyboard). Key bindings are not a factor I left out of my theory crafting. I own a 17 button Razer Naga and plan to take advantage of it playing ESO. However with body turning, aiming, attacking, charge attacks, blocking, looking up, looking down and more all on a mouse; how could I possibly add 5 abilities, an ultimate ability, a quick slot for potions, etc. to that list? What I am hoping for is more customization options pertaining to key bindings. Choices such as the option to change your attack button to a key on the keyboard as well as rotation of your character to keys like the up, down, left, and right arrows all seem essential to me due to the fact that I don’t always play with a mouse. Not only does Skyrim prohibit you from reassigning many important controls, it also punishes you for making changes to default controls. As a newbie running around in Skyrim, as if it was not enough of a task warming up to new bindings, when entering any interface the game mislead me. Offering shortcuts within different interfaces is nice but, when the key that the game associates the shortcut to doesn't proc the command due to customization of key bindings the interface does nothing but frustrate me. I would like to know more about customization options that will be available in ESO. In many interviews I have heard Paul Sage refer to the fluidity of the game as well as being able to immerse yourself in the game. If I am constantly trying to juggle 20+ commands on a mouse I don’t believe I would be able to feel completely immersed into the game. Even if a 17 button mouse is not the situation I still see scrambling to adapt to an unfamiliar key system taking away from being completely immersed in the game. The screen itself looks great but, leaving out small details can ruin the impeccable job that they have done constructing a HUD.
Also, feel free to add in other speculation that has been haunting you!