Video:
http://www.youtube.com/watch?v=dvUYSrXrRF8
Screens:
http://steamcommunity.com/sharedfiles/filedetails/?id=160564242
http://steamcommunity.com/sharedfiles/filedetails/?id=160564292
http://steamcommunity.com/sharedfiles/filedetails/?id=160566235
http://steamcommunity.com/sharedfiles/filedetails/?id=160566067
http://steamcommunity.com/sharedfiles/filedetails/?id=160566735
http://steamcommunity.com/sharedfiles/filedetails/?id=160566379
http://steamcommunity.com/sharedfiles/filedetails/?id=160565359
http://steamcommunity.com/sharedfiles/filedetails/?id=160565726
http://steamcommunity.com/sharedfiles/filedetails/?id=160565131
http://steamcommunity.com/sharedfiles/filedetails/?id=160564471
Link:
http://www.moddb.com/mods/rebalance-mod-ver-13/downloads/rebalance-mod-ver-13
Yeah, that was tough, but damn, it was enjoyable
That wasn't the first attempt to build an environment, I've been studying tools and trying various environments since tools release. One of the variants heavily used well map awesome room assets....but then I decided to build new wider rooms wich would be less pain in the a... considering ai issue.
After that I dropped everything coz it wasn't really interesting.....some time later I thought about idea to recreate one of the wellspring building indoors and that was the moment when massive work had began. I used wellspring meshes as reference to recreate indoors as believable as possible. Sure to achieve a trully awesome result I should've used 3d max or Maya...but I don't own any of that....so idstudio became my ultimate "pain in the a....." building tool))) And finally playing with stamps was trully addictive:) Hope there will be all required updates for the tool kit.