Seeing as I usually go spell casting in games...
Im gonna go as far away from that as possible.
Im making a big badass orc using a 2h, heavy armour and the biggest physique going. Crushing everything he sees >=)
MY signature says it all =) Ranger focusin heavy on bow damage and stealth shooting from the shadows / advantage points and dissapearing just as fast ( simply put to be one with my surrundings )
So its gona be a classic glasscannon build everything or nothing ^^ its worked in all Tes games and other games as archer for me so im sure it will work just as good here. ^^
Im still up in the air but im leaning towards healing since ive never healed in an mmo before.
I'll stick to what I like, mage, so the sorcerer class. I'll probably dress like a typical mage, robes and such...
I usually play Paladin type characters, so chances are I will go with that again. Heavy armor, a big ass sword, and heals.
If I don't go with that, then I will probably go with a thief/assassin character, specifically aimed at doing as much damage as quick as possible. In PVP I would love to sneak around behind enemy lines and kill as many healers as possible.
Been sneaky Rogue since EQ II so I stick to that. Always played a good character, so no Dark Brotherhood or Thieves Guild for me (if they are implemented). I just hope that don't gimp my dps though
Thats why im avoiding rogue/assassin this time around im worried about a continuous nerfest
What he said. Although I usually do not like to tank.
I prefer a more control/secondary healer kind of role.
I'd like an Orc Sorcerer/Archer, summoning foul little minions to distract and annoy whilst shooting things from afar with a conjured bow.
However that may be a little tricky, having to focus on Stamina, Magicka and Health, and Heavy Armour doesn't work so well with Magic, and Archery without any stealth may be a little difficult too? I'm not sure how viable this character will be.
It's what I'd like, but if it doesn't work I'll simply go with: Big Orc. Big Warhammer.
I have a few characters in mind.
1.) Templar, Breton or Nord, uses a mix of Light/Heavy armor for Magika and Health and specs into those as well as a little stamina, for weapons I will switch between Sword and Board and Resto Staff, I will be going deep into the Templar healing tree as well as the resto staff tree. Sort of playing as a Paladin type.
2.) Nightblade, Dunmer most likely, going deep into Health and Stamina, medium armor, bow and stealth as major skill trees, illusion of they have it.
Im going Orc Sorcerer. Heavy Armor. Destruction Staff and Restoration Staff.
I am really hoping the skill trees are open enough that I can create a sneaky healer and I don't want to have to carry around a healing staff to do it because staffs and stealth just don't seem to go together at all....