quick question about creation kit capabilities

Post » Sat Aug 03, 2013 3:48 pm

Hi guys,

I'm a brand new modder and i was just curious about the capabilities of creation kit.

My goal is to make a NPC that can convert base level weapons into legendary weapons and then give it back to you. Is the CK capable of that at all?

if it is, could anyone shine some light on to how i could make this a reality? I'm reading all of the bethesda tutorials but nothing beats knowledgeable modders at the same time :)

User avatar
Melanie
 
Posts: 3448
Joined: Tue Dec 26, 2006 4:54 pm

Post » Sat Aug 03, 2013 8:59 am

Shouldn't be too complicated, although SKSE might be needed for additional papyrus functions. You would have to make a short "quest" to set up the dialogue and scripts. You might want to look at a papyrus tutorial or two as most of your mod would have to be controlled by scripting.

http://www.creationkit.com/ShowGiftMenu_-_Actor - I haven't actually used this before but you could probably use this to give weapons to the npc after you talk to him.

You could then attach a script to an NPC or a reference alias he is filling in the quest. It would look something like this...

Scriptname _test_testscript extends ReferenceAliasEvent OnItemAdded(Form akBaseItem, int aiItemCount, ObjectReference akItemReference, ObjectReference akSourceContainer)    if akSourceContainer == Game.GetPlayer() ;make sure the new item came from the player        if akBaseItem as Weapon ;make sure the item recieved was a weapon            akItemReference.SetItemHealthPercent(1.6) ;SKSE FUNCTION        endIf        akSourceContainer.AddItem(akItemReference) ;give the item back to the player    endIfendEvent
User avatar
Schel[Anne]FTL
 
Posts: 3384
Joined: Thu Nov 16, 2006 6:53 pm

Post » Sat Aug 03, 2013 8:28 am

All you need are some scripts and an NPC to assign them too.

Since no NPC upgrades your armor for you, you will have to use scripting to swap out the mundane items for legendary. You may also have to make concessions to handle player enchanted items to give the same enchantment. But, you could probably just use some of the script that is used when improving a weapon in game.

User avatar
Gisela Amaya
 
Posts: 3424
Joined: Tue Oct 23, 2007 4:29 pm


Return to V - Skyrim