Hello, I want to talk about the classes and my problems with them, largely from a roleplaying perspective.
My problem is that the Dragon Knight and Templar are ridiculously specific compared to the Sorcerer and Nightblade.
What do I mean by this? The Sorcerer and Nightblade are pretty wide outlines for what your character can become, the last time we saw the sorcerer(Oblivion) it was a mage wearing heavy armour, however for all intents and purposes it could be any kind of mage you wanted, the Sorcerer could be a Necromancer, a healer etc.
The Nightblade was a rogue who used several kinds of magic to to help him in a fight and open locks. Once again, the Nightblade had many directions he could go in, basically he's a sneaky person with some magic, plenty of room to roleplay.
However the problem lies with the other 2 classes, and especially the Dragon Knight, but we'll get to that later.
First we have the Templar, a battlemage... Or rather a Battlemage who uses sun magic(?), What is wrong with restoration and Destruction magic? Why do they use Sun magic? Where did they learn sun magic? Not to mention Sun magic is rather rare. The problem is that it narrows down roleplaying possibilities.
And then we have the Dragon Knight... So you want to be a Warrior or Battlemage but don't want to be a Sun magic using Templar, there is one option left(I know you can transform the Sorcerer and Nightblade into Battlemages but this is about the starting classes) the Dragon Knight... A user of Akaviri martial arts. So let me get this straight, if I want to be a warrior but don't want to be a Templar I am forced to use Akaviri martial arts? So warriors across all of Tamriel instead of being just warriors have to be Akaviri Dragon Knights, this makes no sense.
I have no problem with some players wanting to be special snowflakes, but why does everyone have to be one?
On top of that as we all can see, all of these classes use magic, what if I want to be a magic hating Redguard, or Orc? There are no alternatives.
Anyway, rant over.
How would I fix this? Either remove the class system entirely, they keep saying how classes don't matter and that they are just a starting point, so why keep them?
Or rename these classes and rework their skills a bit(Way too late for this, I know)
Ideally I'd like to see several new classes. Warrior, Thief and Mage. A Hobbit can dream.