Barbarian type class...

Post » Thu Sep 19, 2013 8:42 pm

Anyone know if they plan on implementing something like this? I don't like magic, and don't want to start as a class with all these goofy flames and grab'em chain gimmick abilities. I just want to wear light armor for ease of movement, pick up a broadsword or an axe and start decapitating people. I want skill lines that focus around in-born brutality and strength/endurance. No pixie dust, no pansy spells, just pure brute force and skill. I'll be disappointed if I have to pick some silly dragon knight and try to tailor it to play like a barbarian.

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Jeneene Hunte
 
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Post » Thu Sep 19, 2013 1:32 pm

the skill lines you get from the class you pick only represent less than 1/10 of the skill lines in the game. if you don't want to use magic, don't.

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Wayland Neace
 
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Post » Thu Sep 19, 2013 1:17 pm

Weapon skills are Stamina based, class skills are Magicka based.

Light Armor is for Magicka not for barbarians. That's what Medium Armor is for.

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Daniel Brown
 
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Post » Thu Sep 19, 2013 5:09 am

Ok, fine, medium armor. Whatever. I just don't want to be a lumbering tin can. I've always enjoyed playing berserker builds in mmos. I just hope they have skills that feel like it.

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steve brewin
 
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Post » Thu Sep 19, 2013 2:09 pm

You can wear any armor and you can use any weapon. If you don't want to use the Dragon Knights magical abilities then don't. Just go in swinging and level up your weapon and armor skills.

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louise tagg
 
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Post » Thu Sep 19, 2013 10:12 am

All of the classes are spellcasters. All of them use magicka to fuel their abilities.

The only class skill line which improves fighting skill rather than uses magical stuff is the Nightblade's Assassination tree.

Other than that, you can invest solely in weapon skills as other people have suggested.

It has been said in interviews that Medium Armour provides increased stamina regen I think, so it would be the best choice for someone who wanted to use only weapon skills and no magicka class abilities.

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Raymond J. Ramirez
 
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Post » Thu Sep 19, 2013 4:59 pm

Magic plays a pretty big part of each class in ESO, and the elder scrolls in general. Sounds like your looking for Age of Conan though, try it if you haven't. It has a great setting, a pretty cool combat system, and literally the exact class you mentioned.

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Nicole M
 
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Post » Thu Sep 19, 2013 4:54 pm

Magic is integral to all the classes, while it is possible to spec solely into stamina based abilities it is going to gimp your character a lot. A Dragon Knight using Medium armor and a big Battle Axe is the closest you're going to get to a barbarian, but even then the DK uses Magic.

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GRAEME
 
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Post » Thu Sep 19, 2013 5:52 am


The above is from a previous QA.
http://elderscrollsonline.com/en/news/post/2013/08/26/ask-us-anything-variety-pack-6
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J.P loves
 
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Post » Thu Sep 19, 2013 2:10 pm

pure speculation.

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koumba
 
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Post » Thu Sep 19, 2013 5:26 am

Just look at these

http://tamrielfoundry.com/2013/09/skill-overview-dragonknight/

http://tamrielfoundry.com/2013/09/pax-skill-overview/

and then tell me not using them will not gimp your character.

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Sandeep Khatkar
 
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Post » Thu Sep 19, 2013 6:38 pm

I disagree. It plays a big part for some people that played the game but not everyone. What made Elder Scrolls games so much fun was that you could tailor the game to how you wanted to play it. I've played through games as a battlemage, as a Thief with town clothes and a single dagger, and as a magic hating Barbarian (even to the point I didn't use shouts in Skyrim). The beauty of Elder Scrolls is that it caters to so many different players, you can ask any Elder Scrolls player what they love the most about the games and the majority will give you a completely different answer.

I would also love to play a non-magical character just like PsychoticHamstr mentioned. I've played non-magical characters in every Elder Scrolls game since Daggerfall and I'd like to continue the tradition.

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Christina Trayler
 
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Post » Thu Sep 19, 2013 12:13 pm

those are just skill descriptions. they don't tell us how much damage they do or the amount of resources they cost. also there is no "Axe" skill line to compare them too.

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brandon frier
 
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Post » Thu Sep 19, 2013 7:11 am

How are DK's going to aggro and pull enemies without those abilities. True, those kind of abilities might also be in the heavy armor or fighters guild tree, but even then having multiple abilities are important and the Magical abilities that the DK has seem as if they are going to be a major part of why you chose to be one in the beginning.

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Wayne W
 
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Post » Thu Sep 19, 2013 10:03 am

I find this comment really irritating, I don't see how magic is fundamentally necessary in elder scrolls, to the point where if you don't like magic you should choose a different game that svcks. I've never ever used magic in skyrim, and I never will in any future TES games and it's my favourite series.

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JR Cash
 
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Post » Thu Sep 19, 2013 7:57 am

then you probably will not play ESO, unless you do not care about doing anything at endgame.

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Kitana Lucas
 
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Post » Thu Sep 19, 2013 8:13 am

ESO might have some unpleasant surprises for you then. You might well have had plenty of fun in other ES games without magic, and that is fine. But the information we have on ESO indicates that non-magic, while possible, isn't very viable. If you play the game solo and PvE only, you might find you enjoy non-magic play in ESO as well. But in AvA and in group play, including dungeons, you're going to be expected to keep up. And you and everyone around you is going to have a bad time if you don't.


There isn't an 'axe' skill line at all. You're either using a twohanded axe, in which case you use the twohanded skill line; or a one handed axe with a shield, in which case you use 'weapon and shield', or you dual wield and use that.

As for the skill descriptions... I hope you aren't going to argue that somehow the class abilities deal meaningless damage and the weapon lines do real damage. The logical position is all of them do damage that you'll actually care about, and draw on a relevant amount of resources and are comparable. The important bit is the class skill lines do a bunch of stuff the weapon lines don't replicate, so ignoring them is a bad idea.

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Barbequtie
 
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Post » Thu Sep 19, 2013 6:53 pm

I don't know if you skimmed thru the thread and did not read the previous posts. but someone was saying that not using magic would gimp your character. that is speculation and not fact. people spreading mis-information about the game is not helping. especially considering the amount of people who are skeptical about eso at this point. "you have to use magic or your character will be gimped" is not a true statement.

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Misty lt
 
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Post » Thu Sep 19, 2013 1:52 pm

I don't know if you skimmed thru the thread and did not read the previous posts. but someone was saying that not using magic would gimp your character. that is speculation and not fact. people spreading mis-information about the game is not helping. especially considering the amount of people who are skeptical about eso at this point. "you have to use magic or your character will be gimped" is not a true statement.

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jodie
 
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Post » Thu Sep 19, 2013 6:24 am

you're right, it is not fact, but everything we know about skills, the classes, and combat right now points toward Magic being an essential part of ESO and without it you're just hurting yourself and everyone around you by not using it.

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Nichola Haynes
 
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Post » Thu Sep 19, 2013 6:53 pm

Quite possibly, I'll add that to the long list of reasons ESO looks like a steaming pile of [censored] to me then. I was more taking issue with "elder scrolls in general".

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louise hamilton
 
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Post » Thu Sep 19, 2013 7:50 am

All the information available indicates that it is, in fact, true. Not using magic will gimp your character. Enough that I'll reiterate it:

If you do not use both resources pools (stamina and magicka), your character will be bad, you will be kicked from groups and you will die horribly in AvA.

The only caveat is that stamina can be used without slotting anything, since basic actions, including escaping from CC, use stamina. But this of course actually means that stamina abilities have even more competition for a limited resource pool, which makes relying only on stamina abilities an even worse decision.

You may well be able to poke your way through the main story solo without using magic, but even that will be a lot harder than it is designed to be. I'm sure someone will make it a point of pride, so premature congrats to anyone who wants to walk on broken glass, I guess. Enjoy never using any class abilities, since, well, so far they all use magicka.

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JD bernal
 
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Post » Thu Sep 19, 2013 5:47 am

Ridiculous speculation.

You can easily create a melee oriented and stamina fueled character. At lvl50 you would probably stand on 100 magicka and 1000 stamina pools. Having to manage one resource instead of two and thus simplifying the game mechanics is solid tradoff for 100 unused magicka pool

Regarding skills, medium armor, weapon skill lines, fighters guild skills and possibly undaunted, werewolf and vampire (add later thieves guild and Dark brotherhood) can supply more than enough skills for solid builds. It wont be gimped in any way, it will be different. Thats how metagame works. It will be a build easier to manage with rather astonishing resource pool for active defense and more effective stealth (due medium armor skills) to sweeten the deal. Very much viable. For CC and range damage bow will do as secondary weapon, he wont miss anything at all

You need to realize there are 130+ active skills in the game we know of (and possibly more we dont know of yet) and you can use 5 at time. That leaves plenty of room for creativity. Free your mind Neo

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Lisha Boo
 
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Post » Thu Sep 19, 2013 5:18 pm

Sounds like you want to build a NightBlade who uses assassination, two-hand, and light armor skills and passives.

The assassination skills don't seem magical to me at least.

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Ysabelle
 
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Post » Thu Sep 19, 2013 2:56 pm

:blink: Oh? I had no idea that teleporting was so mundane. Or placing a mark on a guy so that when you murder him, your wounds close.


Indeed. Thank you for giving your post a title. :icecream:

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Juliet
 
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