Learn More About Progression: ESO teaser

Post » Wed Nov 27, 2013 11:44 am

They just posted this on twitter:

https://twitter.com/TESOnline/status/405370415356198913

More information about https://twitter.com/search?q=%23ESO&src=http://forums.bethsoft.com/topic/1479262-learn-more-about-progression-eso-teaser/hash's character progression system is coming! Check out the image for more details: http://t.co/d2MbCzBI0s

Not sure what this is supposed to tell us, but I thought at least it gives us something to talk about.

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Isabell Hoffmann
 
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Post » Wed Nov 27, 2013 6:39 am

OOh particularly interested to see this! Excited to learn more about Skyshards, and morphs, and goody goody!

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krystal sowten
 
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Post » Wed Nov 27, 2013 10:19 am

Oh! I had to read this twice to get it. It's talking about *progression*, not creation! I was sat there thinking, "but they've already done this!".

Okay. I can officially permit a twinge of hype now.

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Far'ed K.G.h.m
 
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Post » Wed Nov 27, 2013 8:40 am

Oh good I was holding on to that twinge until your word.

HAAYYYYYUUUPPPPP!!!!!!!

oh [censored] that was more than a twinge...

*psst.... "hype"

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Alkira rose Nankivell
 
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Post » Wed Nov 27, 2013 2:22 am

Ask us Anything (but we won't answer everything)

Dev Question of the Week

New Concept Art

and so on...

Looks like same boring stuff as always

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stevie critchley
 
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Post » Wed Nov 27, 2013 11:36 am

You forget ;
- In-depth video
- Creating ESO
- In-depth video
- Community Q&As
- In-depth video
- In-depth video

holy [censored] i want to see some new footage so bad!!

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Victor Oropeza
 
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Post » Wed Nov 27, 2013 1:50 pm

Some new footage would be most welcome :) looking forward to it!
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luis dejesus
 
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Post » Wed Nov 27, 2013 4:05 am

I'm not very excited about so-called in-depth videos. To be more specific: just compare ZOS videos with those from Wildstar's devs.

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Rachel Briere
 
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Post » Wed Nov 27, 2013 10:42 am

People coudl use this thread to come up with questions.

I'm blanking.

Although...."Have you decided to add a dueling system yet?" is quite tempting.

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mimi_lys
 
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Post » Wed Nov 27, 2013 2:01 pm

In terms of coming up with some new questions I guess I have a few:

I'd like a bit more info on Adventure Zones (if any have been completed yet? Maybe still in development?)

I would like some more specifics on questing, what types of quests are about? (Collect 10 of these, escort, deliver an item, kill enemy X located in cave Y) I'd like to avoid those kind of collect 10 bear asses quests as they became EXTREMELY constant and very boring in games like wow.

It would also be interesting to know of any contract quests for guilds such as fighters guild, thieves & DB guild ( I appreciate they haven't finished DB & Thieves guild, but my suggestion would be to vary the kinds of assassinations/thievery quests here, spice things up a bit?)

Also a bit more information on crafting, what benefits provisioning will provide?

Finally in terms of buying and selling items, would Cyrodiil be the only area to set up guild stores? Any plans to allow stores been set up outside of Cyrodiil?

Peace :clap:

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Flutterby
 
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Post » Wed Nov 27, 2013 10:54 am

Ok I'll fill the blanks... although some of these might have already been answered...

Below are some progression based questions...

For skills is there a single morph? Or multiple morphs as you advance?

Could you please clarify whether you get actually skill points through both use and Skyshards, or only Skyshards? Related: could a character advance all of their skills just through exploration of Skyshards?

I heard mention of different tiers of Cyrodil campaigns restricted by Veteran Points. Will there be additional PvE content to unlock through Veteran Ranks?

Please explain more about advancement through military rank in Cyrodil.

How does leveling itself work? Traditional MMO where every monster = xp = slow increase in level bar? Or tradtional TES through advancement of skills, and once 10 skill ranks have been attained, then you must "Rest and Meditate" on what you have learned?

Is armor/ gear locked by material and level? For example could I not wear Glass Armor until level 30? Or does the quality of the glass armor simply increase with level?

Will Health, Stamina, and Magicka, and all negative status effects be restored/ cured when you level in a glorious bath of light? Or will leveling be more like a small indication on the bottom of your screen?

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Auguste Bartholdi
 
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