http://www.twitch.tv/questgamingnetwork
ZOS is in here too
Going on right now
Besides atropos having fabulous hair:
- Ultimates do not cost resources
- They have considered an Unarmed Tree
- Expect skill lines not only in expansions, but updates
- There is a new UI with informative stats
- Crafting has been redone to fit with the progression system, there is a crafting skill line, etc.
- More stuff about crafting I couldn't keep my attention on
- In the undaunted skill line, every ability has a synergy
- You can break armor and items down for materials (ZOS in chat)
- Night/Day Cycles, Amazing weather system (ZOS in chat)
- Other stuff I can't focus on
- Adventure Zones will be at launch
- Houses obviously are not going to be at launch, further implementation is iffy (chat)
- Trapped nick into asking if he thought he as a raider is happy with adventure zones.
- He talks about the beta invite process, and the problems that a beta contains, where people complain in beta because of technical problems. He wonders why people that are in beta keep thinking they are in a launch game, and there are bugs.
- The maps are ginormous. The map of cyrodiil, it is just as large in ESO as it is in oblivion. The game size of ESO is bigger than Skyrim, Oblivion and Morrowind combined (obviously)
- One morph per skill, it has always been one morph
- Talking about the endgame of ESO: There is not only PvP. There is a progression of endgame for every playstyle.
- Tons of dungeons for every level tier
- Dungeons that you complete, if you come back, they will be different as though you cleared them and other things took residence in veteran mode.
- The older guy not letting topics die
- Two handed weapons will cause more damage than one handed weapons, I don't know who asked that question
- A bunch of recycled, silly questions like the above
- Nick having patience like a pro
- Atropos being sixy
- Sneaking up front has a much higher chance of being detected from mechanics. If you approach someone from the backside, mechanics will shield you better.
- You can hide your helmet
- NO SPEARS, STOP ASKING
- Three types of destruction staves
- All craftable end game items are tradeable
- There will be larger shields than dinner plates
- A crafter created costume system is implied
- The game starts off Linear, and becomes more Sandboxy after the first few levels
- Atropos should clearly be hosting this
- There is no mentoring system, nick sounds a little annoyed at this point with dumb questions for 2+ hours
- Multiple asking of the same questions again
http://www.gamereactor.eu/articles/101784/The%20Elder%20Scrolls%20Online:%20Creative%20Director%20Interview/