Here is the big thing that I am wondering about PvP based on the trailer:
Yes, we saw groups of players moving together to attack a keep and we did see some strategy like the Argonian on horseback leading a group of attackers into an ambush. We also saw an archer and a mage making ranged attacks from above and then trebuchets and melee attackers mving in to take out those ranged threats.
I was envisioning more unit oriented tactics, but it seems like the battle showed a group of people having one on once fights with each other.
Could a wall of archers mow down an onslaught of approaching players?
Could a band of warriors with shields and swords stop an oncoming onslaught of players?
Where's the synergy from banding together as a group?
I mean think of the roman shield wall when people combined their shields to deflect arrows.
Besides buffs and debuffs from other players should their be bonuses for forming squads of similarly equipped players. I would love to run around with a group of players and call ourselves the Black Raiders or the Shields of Riverwood and be a specialized unit.
Basically, I want options and avenues in the game that will reward players being organized and such.