Customisation options for Thief 4 - Bethesda take note!

Post » Sun Dec 22, 2013 1:51 am

These are the customisation options for the upcoming Thief reboot..

http://community.eidosmontreal.com/blogs/Stealing-Time-Episode-4

In a nutshell... every part of the HUD can be toggled on/off, and other options include....

* Chapter Save Only: manual saves and checkpoint auto-saves are disabled.
* No Focus: the use of Focus is completely disabled and no Focus Points are earned.
* Stealth Takedowns Only: you cannot perform combat Takedowns and Takedowns from above.
* No Reticle: no aiming reticle is displayed when drawing the bow.
* Specialty Arrows Only: only Blunt, Water, Fire and Rope Arrows are available.
* No Resources: food (health) and poppy flowers (Focus) are not consumable.
* It Hurts Not: if you take any damage, the mission is failed.
* Expensive Tools: the cost of arrows, tools, food and poppies is greatly increased.
* Slowed Movement: running and walking speeds are reduced.
* Iron Man: if you die or fail a mission, you lose your game and must restart from the beginning.
* No Upgrades: non-critical upgrades are disabled.
* No Kills or Knockouts: if a human or animal is killed or stunned, the mission is failed.
* No Alerts: if a human or animal detects you, the mission is failed.

So you can really tailor the game to suit your tastes... I hope Beth give us such intricate toggle options in their next release. Options like this are what make a game that extra special.

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Rik Douglas
 
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Post » Sun Dec 22, 2013 11:53 am

Too bad the actual game looks streamlined and a step back for the series.
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Rudi Carter
 
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Post » Sun Dec 22, 2013 1:41 am

I think thats a rather tall order for an open world game like TES. I would be fine with a damned fov option and HUD option. For all these 'special playthrough' things,the players can actually do it themselves i.e just restart the game if you take damage in thief for the 'It hurts not' playthrough for example.

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Javier Borjas
 
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