Piece by piece, ZOS has removed distinctive features of the factions, undermining their own vision for the game.
- You can do any faction's quests after level 50
- You can learn any racial style when crafting gear
- You can create any character in any faction
There were little distinctions to begin with, but now, there don't seem to be any. Roleplaying a defender of Queen Ayrenn is not enough, the game needs to support your choices in a meaningful way, which also means forfeiting other options.
I'd like to ask for ideas how we can prevent ESO from becoming a yellow vs blue vs red game? If there's one thing this whole thing proves, it's that they listen to the community. So unless we decide just not to buy their game, we should try to formulate some constructive suggestions.
My suggestion would be to change the current Alliance-War skill line so that each faction has at least one unique one.
You joined different factions, it stands to reason that they would teach you different things for warfare.