I'm afraid the gameworld and all of the NPC and quests react the same to the PC no matter the race.
Yep. This is why I make specialist characters who only do 1 questline (if they even bother with questlines). At least this way new characters feel different.
Exactly this. ^^^
Specialization of a character pending their personality profile greatly enhances the gameplay experience and replay value.
That was the theory behind the Radiant Quest mechanic. Alas, they are limited within themselves to a cap of 10 quests, as they revert to revolving those same 10.
That is the quests of a given questline. ie... Dark Brotherhood, Companions, Thieves' Guild, Blades.. etc.