Simple script wont save

Post » Thu Dec 03, 2015 3:48 am

I am trying to create a simple enable on trigger script but it wont save. I tried googling the individual commands only to find out that they were correct. I have scn [name] on there, so it should save. If there is something wrong / missing from this basic script please do tell me, because I desperately want this to work, as it's my first quest mod. If it wasnt obvious enough already, I am new to the G.E.C.K.

The script :

scn 00NPCTrigger
begin OnTriggerEnter player
ManForInfo.Enable
end

Edit :

Well I finally got the script to work, but I have no idea how, and I wish for you guys to help explain. :P

Here is the new script that works

scn ManForInfoEnableScript
begin onTriggerEnter player
ManForInforef.Enable
end
(I changed the reference ID)
User avatar
Carlitos Avila
 
Posts: 3438
Joined: Fri Sep 21, 2007 3:05 pm

Return to Fallout: New Vegas