Voice acting and low intellegence dialogue options

Post » Tue Dec 08, 2015 1:52 am

Do you think they had the actors speak out low-intelligence dialogue options?
*ding-dong*
"Valtec calling!"
"Dauuugh, wert's dat?"

User avatar
Jesus Duran
 
Posts: 3444
Joined: Wed Aug 15, 2007 12:16 am

Post » Mon Dec 07, 2015 6:14 pm

I wouldn't hold my breath.

User avatar
Sammygirl
 
Posts: 3378
Joined: Fri Jun 16, 2006 6:15 pm

Post » Mon Dec 07, 2015 5:13 pm

Considering the role intelligence plays in fo4, I sincerely hope they spent their time with dialog on other things.

User avatar
Rachel Hall
 
Posts: 3396
Joined: Thu Jun 22, 2006 3:41 pm

Post » Tue Dec 08, 2015 3:03 am

While I do hope for an adjustment in tone for low charisma\intelligence, I'd prefer to leave the goofy out of it.

"Vault-tec calling!"
at Int 10
"I'm unnaware of such an organization, kindly inform me?"

at Int 5
"Um, vaul-tec? remind me again?

at Int 0
"you're who?"

But low charisma options;
at Int 10
"Yes... Vault tec. Obviously I have sufficient time for the pedestrian organisations"

at Int 0
"Who are you and what are you doing here?"

This would add a LOT of dialogues though. I think they'll use more neutral tones to fit more types of play. but doing that may come off flat in the emotional parts... thus rendering the whole point of having a voice PC useless. I hope to be pleasantly surprised in how they do this, all to say: I just don't know.

User avatar
LijLuva
 
Posts: 3347
Joined: Wed Sep 20, 2006 1:59 am

Post » Mon Dec 07, 2015 11:10 pm

There's no such thing as low intelligence in FO4. If 2 intelligence was thick as bricks, then how could you grab the medic perk? Or how could someone with the perception of Mr. Magoo be a rifleman? I think this time around SPECIAL is exactly that, points above the human average that you make you special.

User avatar
Neil
 
Posts: 3357
Joined: Sat Jul 14, 2007 5:08 am

Post » Tue Dec 08, 2015 1:21 am

Considering how they set up the special system and 5 is no longer "average". The answer is no.

User avatar
Skivs
 
Posts: 3550
Joined: Sat Dec 01, 2007 10:06 pm

Post » Mon Dec 07, 2015 1:39 pm

I wasn't aware the system is now based on how above normal you are. Huh. Well, there goes that option. Thanks for the info, guys!

User avatar
Ria dell
 
Posts: 3430
Joined: Sun Jun 25, 2006 4:03 pm

Post » Mon Dec 07, 2015 1:52 pm

Even if Int 1 was drooling idiot, I wouldn't bet on drooling idiot dialogue. They didn't have it in FO3, where it was effectively just more text to write out.... in a voiced game? It would effectively be having another entire "voice" recorded for each gender. Massive amount of work & data space.

(It's also hard to fit that kind of thing with the "easy to increase a SPECIAL stat" system that they've got going in FO4, where you can just increase a stat by one when you gain a level, instead of taking a perk.)

User avatar
Tha King o Geekz
 
Posts: 3556
Joined: Mon May 07, 2007 9:14 pm


Return to Fallout 4