institute teleportation was a bad idea

Post » Fri Dec 11, 2015 10:08 am

the idea of teleportation for the institute is fitting for the faction, for game stability on consoles, it was not a good idea. on my institute character, if i fast travel anywhere in the central area where most of the raiders and super mutants are, the game almost crashes every time. the patch has made the game pretty stable from what I'm seeing, but i hope the dev team address this issue cause its annoying as a leopard giving you a shave at a barber shop. lol

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Robert
 
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Joined: Sun Sep 02, 2007 5:58 am

Post » Fri Dec 11, 2015 9:16 pm

how many times do you fast travel from the instituite for this to be a problem? i never go there now, and thats the faction im with.

Also i havent witnessed any problems with teleporting

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Marquis deVille
 
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Post » Fri Dec 11, 2015 5:05 pm

this character is level 50, so at the moment i go there from time to time in order to do the tissue quest since it yields the most exp at the moment. so quite often. and so far, its happened about three times in the past three days.

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Samantha Mitchell
 
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Post » Fri Dec 11, 2015 12:03 pm

I don't see why I can't just teleport everywhere, I have to use the place as a conduit if I want to take advantage of the teleporter (No time passes when you teleport, unlike fast travel).

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Katharine Newton
 
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