for DLC to be exclusively under water, can't see [censored]. Although i did find a Salisbury Steak in the one lake. Back to my point, the sea especially is horrific to see maybe there will bea dlc to clean up the water.
for DLC to be exclusively under water, can't see [censored]. Although i did find a Salisbury Steak in the one lake. Back to my point, the sea especially is horrific to see maybe there will bea dlc to clean up the water.
I think most underwater DLC people want is in a base under the sea where you aren't swimming all the time.
Where is all that underwater DLC thing coming from outside of that half-done weapon in the game files?
I couldn't care less about going underwater, to be honest. All the weapons, mines, grenades, power armors would be useless.
I would go back and re-think your response, because it's not sensible -- I'm not going to make fun of it, because everyone has a brain fart now and again. Have you ever been to an aquarium where you can see through glass walls from underneath? I'm 55, and I know that being under water, or having a habitat under water was not invented for a video game.
He's talking about having some submerged building, I think.
Nope. Lots of games, films and even real life have done it before. With the games setting you have the real life attempts in the 1960s see Sealab:
https://en.wikipedia.org/wiki/SEALAB
An underwater base part of a larger DLC, I could live with that. Could be cool actually. But swimming around for hours, not my thing.
"Swim away, Merrill" (baseball reference would fit Fallout 4...)
I doubt they will make a DLC for underwater...if they did, then you would have to take the perk to breathe underwater...they don't do it that way..like during main quests, there will always be a way around locked doors and terminals, they don't force you to take certain perks to advance the main quest..same would/should go for a DLC..I suppose they still could, they can do whatever they want..
unless they have a way for you to get underwater, and it be in a dome of some sort...then it wouldn't really matter how murky the water was, would it?
Well, I don't have that problem, since I tweaked my ini file. I don't know exactly what setting did it, but I am inclined to believe that removing depth of field is the one causing it.
http://i.imgur.com/q8ehSyK.jpg
http://i.imgur.com/ym2XW1l.jpg
These two, are the only ones I tweaked under imagespace in the Fallout4Prefs.ini ( C:\Users\[name]\Documents\My Games\Fallout4\ )
bDoDepthOfField=0
bScreenSpaceBokeh=0
So perhaps try that.
Well, if there's really Underwater DLC, most likely it'll be a dry, specially made town/areas under the seabed a.k.a pretentious underwater level.
It wouldn't be needed to finish the main quest, so if you have to swim it will be within the average hold breath, have plenty of healing if it's a tad long or have power armour. The perk would just make it easier and allow them to have flooded sections with loot and side notes and such like locked doors or computers can have.
If there is going to be an underwater DLC, there needs to be creatures that can attack us underwater.
They could just add a "sonar goggles" item, and a corresponding sonar mod for power armor helmets. Badabing, badaboom, the murk is irrelevant.