Fallout taboo - Sentry Bots and doorway's

Post » Wed Mar 30, 2016 2:28 pm

while with the release of Automatron DLC i figured it would be best to open up the discussion on this fallout taboo



- so u can make a Sentry Bot now ... cool BUT it can't use doorways ....



- so HOW to do it : - the front legs move closer to each other to narrow the lower frame width


- the torso turns 90 degrees to narrow upper frame width



- so WHY do it - because there are robot companions


- enemy Sentry Bots would be improved passively as a result preventing door-trolling them




.... and .... Deathclaws too




thanks

User avatar
alicia hillier
 
Posts: 3387
Joined: Tue Feb 06, 2007 2:57 am

Post » Thu Mar 31, 2016 12:41 am

I don't think there is an issues with sentry bots and doors, they aren't designed for tight spaces fullstop so can't blame Bethesda, people can make a hybrid.

User avatar
how solid
 
Posts: 3434
Joined: Mon Apr 23, 2007 5:27 am

Post » Wed Mar 30, 2016 5:33 pm

Man, when you said "Fallout Taboo" I thought it'd be some sordid and perverse, robo-fetish six act.



Instead, you're just complaining about DOORWAYS?!



What a letdown.

User avatar
Pixie
 
Posts: 3430
Joined: Sat Oct 07, 2006 4:50 am

Post » Wed Mar 30, 2016 6:21 pm



Don't worry, I'm sure someone is working on that mod as we speak ????
User avatar
Robert Devlin
 
Posts: 3521
Joined: Mon Jul 23, 2007 2:19 pm

Post » Thu Mar 31, 2016 1:12 am

My door just doesn't swing for sentry bots.

User avatar
Emmanuel Morales
 
Posts: 3433
Joined: Sat Oct 06, 2007 2:03 pm

Post » Wed Mar 30, 2016 4:37 pm

Not going to lie I was expecting to something along the lines of " six with a rad scorpion or deathclaw"

User avatar
Tai Scott
 
Posts: 3446
Joined: Sat Jan 20, 2007 6:58 pm

Post » Wed Mar 30, 2016 8:50 pm

yeah , the thing with modders is that they have their limitations , and while mods are welcomed .... honestly most "complex" mods screw u're savegames irreversibly

User avatar
Emily abigail Villarreal
 
Posts: 3433
Joined: Mon Aug 27, 2007 9:38 am

Post » Wed Mar 30, 2016 3:27 pm


I'm sure they are.



In between all of those furious mastvrbating sessions, that is.

User avatar
Vahpie
 
Posts: 3447
Joined: Sat Aug 26, 2006 5:07 pm

Post » Wed Mar 30, 2016 3:08 pm



Could always head on over to loverslab and check. I dont think anything too complex will be up yet though.
User avatar
Jessica Stokes
 
Posts: 3315
Joined: Fri Jul 28, 2006 11:01 am

Post » Wed Mar 30, 2016 12:34 pm


Well, he is talking about large mechanical devices that just won't fit ...

User avatar
Destinyscharm
 
Posts: 3404
Joined: Sun Jul 23, 2006 6:06 pm

Post » Wed Mar 30, 2016 1:13 pm

*leaves forum*


*burns computer*

User avatar
SamanthaLove
 
Posts: 3565
Joined: Mon Dec 11, 2006 3:54 am

Post » Wed Mar 30, 2016 10:58 am

One even sees a warning about this when looking at sentry legs in the bot workbench.
User avatar
Caroline flitcroft
 
Posts: 3412
Joined: Sat Nov 25, 2006 7:05 am

Post » Wed Mar 30, 2016 11:18 am


A problem I think we can ALL relate to, I'm sure.

User avatar
Darrell Fawcett
 
Posts: 3336
Joined: Tue May 22, 2007 12:16 am

Post » Wed Mar 30, 2016 11:54 pm

Im avoiding the larger legs, unless its like castle or a large settlement. But its kinda implied/written in the sentry legs description when you make them that they do bad in tight spaces.

User avatar
Laura Richards
 
Posts: 3468
Joined: Mon Aug 28, 2006 4:42 am

Post » Wed Mar 30, 2016 9:37 pm

Oh, we're talking about doorways, guess I'll leave then.


BUT FIRST!


Anyone else think Assaultrons look better than most of the girls in this game? And those spinning hands....yikes!
User avatar
Jade
 
Posts: 3520
Joined: Mon Jul 10, 2006 6:42 am

Post » Wed Mar 30, 2016 12:30 pm



Lmao! "Right I've finished the nvde mod, the make your doodle massive mod, the make massive jugs mod, what else? Hmmm I know I want to [censored] to my SS bonking robots, what an awesome idea!" Makes you wonder about some of these modders, what sort of real life they must have? On Xbox so no mods for me, yet.
User avatar
glot
 
Posts: 3297
Joined: Mon Jul 17, 2006 1:41 pm

Post » Wed Mar 30, 2016 12:23 pm


Yeah, I'm on Xbox too.



I wonder if we'll see some hardcoe bot-on-bot action in the mods? That'll certainly spice up anyone's circuitry. ;)

User avatar
luis ortiz
 
Posts: 3355
Joined: Sun Oct 07, 2007 8:21 pm

Post » Wed Mar 30, 2016 3:59 pm

"Fisto is ready to please."
User avatar
Claire
 
Posts: 3329
Joined: Tue Oct 24, 2006 4:01 pm

Post » Wed Mar 30, 2016 6:31 pm


I'm more of a KL-E-0 man myself. ;)

User avatar
Averielle Garcia
 
Posts: 3491
Joined: Fri Aug 24, 2007 3:41 pm

Post » Wed Mar 30, 2016 8:51 pm

I wonder if she has any suction devices?

User avatar
Claire Lynham
 
Posts: 3432
Joined: Mon Feb 12, 2007 9:42 am

Post » Wed Mar 30, 2016 10:43 am



She has spinning hands ;)
User avatar
victoria johnstone
 
Posts: 3424
Joined: Sat Oct 14, 2006 9:56 am

Post » Wed Mar 30, 2016 4:49 pm

Ouch.

User avatar
Genocidal Cry
 
Posts: 3357
Joined: Fri Jun 22, 2007 10:02 pm

Post » Wed Mar 30, 2016 10:54 am

I think deathclaws and sentry bots should have a custom animation for squeezing through door ways. I would [censored] my [censored] pants if I saw a deathclaw squeeze through a door way into the apartment I was trying to hide in. Seriously.

User avatar
danni Marchant
 
Posts: 3420
Joined: Sat Oct 07, 2006 2:32 am

Post » Wed Mar 30, 2016 2:34 pm




*pictures assaultron hands*



*runs away screaming*

User avatar
roxanna matoorah
 
Posts: 3368
Joined: Fri Oct 13, 2006 6:01 am


Return to Fallout 4