Probably a newbie question...

Post » Thu Dec 02, 2010 8:06 am

Hey there guys,I'm new to the GECK in general and was wondering,"is it possible to have certain creatures ignore floor bounderies and be able to climb anywhere?".This is because when my copy does arrive,I will begin work on a mod which brings Xenomorphs into the game.It will involve at least 3 quests,new areas and new gear,along with some new perks.It will be set before the games ending,although that may change with DLC.

Any answers?Oh yeah,and if you want in on this mod(should be started by New Year,when I should get New Vegas PC)then leave a comment or PM me
Thanks,

-Joe- :fallout:
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Gavin boyce
 
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Post » Thu Dec 02, 2010 5:33 am

Hey there guys,I'm new to the GECK in general and was wondering,"is it possible to have certain creatures ignore floor bounderies and be able to climb anywhere?".This is because when my copy does arrive,I will begin work on a mod which brings Xenomorphs into the game.It will involve at least 3 quests,new areas and new gear,along with some new perks.It will be set before the games ending,although that may change with DLC.

Any answers?Oh yeah,and if you want in on this mod(should be started by New Year,when I should get New Vegas PC)then leave a comment or PM me
Thanks,

-Joe- :fallout:


Ignore Gravity while still being mobile -> No.

The best that can be done is to animate them at a known distance off the ground to make it seem like they are crawling on the roof but even doing that the BSBoundShape that actors use to determine living collision with the world around thereeem will still be on the ground so they will clip through anything else on the roof with them.
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Leanne Molloy
 
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Post » Thu Dec 02, 2010 7:39 pm

so I can't have them actually walk on the wall?
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Andres Lechuga
 
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Post » Thu Dec 02, 2010 8:11 am

so I can't have them actually walk on the wall?

Unfortunately, no. :sad:
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Victoria Vasileva
 
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