Ok, as I've stated before to folks that keep hoping for a fix to the freezing problem. Good luck to you.
It's not going to happen. They have investigated as much as they can and what I stated is how they tried to get around the memory cache problem.. I also said it didn't to them much good since imop FLNV freezes as much if not more that fallout 3.
Fallout 3 still has the exact same issues. Exact.
I've been telling people what they can do to limit the freezing since Oct 19th and will continue to as long as this game holds my attention. I suspect that like me, most of the 5 million people that bought the game are actually through with it and as soon as another game takes up their time, will be done with this one.
The "Major" 20 megabyte patch addressed scripting errors, graphics glitches and that's it.
Here's a simplistic example.. you know, like Jesus would do...
Take Oblivion. That's the game engine. You make a mod for it. Some characters using the premade skins and such. Some dungeon levels of your own design. That's Obsidian.
Now people play the game with your mod. They can't get our of your dungeon, because you forgot to put in a door. They can't talk to the guy you put in the cave, because you forgot to put in script to handle the encounter. The game crashes if you stay in the cave longer than 5 minutes.
The first problem is a design flaw. You can fix that. The second is a scripting error. You can fix that. The third is a programming problem with the main game engine which you didn't write. You can try to fix it with some kind of work around, like forcing a player exit from the cave before the five minute problem occurs, wich isn't really solving the base problem, it's just avoiding it, or you can leave it as is and hope the players just finish the cave normally in under 5 minutes.
I know... it's really simplistic, but that's what a lot of people haven't got out of this. They tried to get around the cache problem by making FLNV smaller as I demonstrated in my above post. It didn't work, or maybe it did to some degree and we just don't realize how bad it could have been had they not done this.
Again..
1. Save your game and exit if you experience any abnormal play at all. Slow pip boy, Slow Vendors, Stuttering after zoning in. Longer load times. Anything like that.
2. Don't play more than an hour at a time without resetting your ps3. I recommend 30 minutes, or at least that's how I do it.
3. Never load a game from inside the game itself. If you want to start from a load, always do it clean from a reset ps3 and game.
4. If your game does freeze, absolutely never shut the ps3 off with the power button in the back of the console. This can brick your console.
This should limit the cache related freezes to a minimum. It won't stop them all, but it's better than doing nothing. I don't say Bethesda/Oblivion shouldn't have released a better game. I am pretty angry with them that they did. However, in the real world, the game I have is the only one that's going to come along, so I do what I can to minimize the problems.